WARLOCK
Demonic Assault is Warlock’s by far the best and the most op midgame card yet it’s in 50.7% of decks. Which means one of every two people has it in their deck. Also, since the draft appearance rate of this card is too high, people usually have more than one Demonic Assault in their deck which is more broken. The appearance rate of this card must be so much lower.
PALADIN
Same for the Alliance Bannerman. Almost everytime I draft Paladin, I’m offered a Bannerman. And sometimes I’m offered more than one Bannerman. Once I drafted 4x Bannermans and it was an easy 11 win run. I felt really sad for my enemies. But this is literally the only way to get high wins in this stupid broken arena meta. I also feel really sad when my enemies play 3x bannerman which happens a lot actually, not that rare. Because Bannerman is in 50.7% of decks, which is the same appearance rate with Warlock’s Demonic Assault. So, Bannerman’s appearance rate must be so much lower. Because this card is so broken and not fair.
WARRIOR
Let’s talk about Warrior. Instead of only 1 card, Warrior has several op cards with high appearance rate. I’m talking about Dragon Roar, Stormwind Freebooter and Sword Eater.
Dragon Roar is in 53.7% of decks. The spell is so op, whoever picks Warrior, their main purpose is getting offered Dragon Roar for sure. If not, they’re trolling.
Also Stormwind Freebooter is in 44.4% of decks. This minion has 3/4 body which is perfect for 3 mana. You would even get it just for the stats and be happy for it being in your deck as a 3 drop. But no, not enough, because it also gives your hero +2 attack which means a free minion clear for you. It’s ridicilous to see a card like this with such a high appearance rate in arena. Think about Rogue’s SI:7 Agent, it deals 2 damage but it’s a combo card which means at least it requires doing something to deal that 2 damage. It even has worse stats than Stormwind Freebooter which is also ridicilous. It must have lower appearance rate.
Same for Sword Eater(in 38% of decks), it’s a taunt minion with 2/5 body that equips a 3/2 weapon and it only costs 4 mana. It basicly equips a Fiery War Axe. So, Fiery War Axe costs 3 mana, Sword Eater costs 4 mana. Then it means we literally play a 2/5 taunt minion that costs only 1 mana. This card is one of the most broken cards in arena and must have lower appearance rate during draft.
OTHER CLASSES
Other than these, imo Demon Hunter and Shaman are balanced and shouldn’t be touched.
But I can’t say the same for Druid, Mage, Rogue and Priest. The best thing to make these classes balanced just like Demon Hunter and Shaman is to reduce the appearance rate of the worst cards during draft. For example, I’m entering Arena, I have to pick between Mage, Rogue and Priest. I pick Rogue for example. And then during the draft, I have to pick between Arena Fanatic, Murloc Tinyfin and Anubisath Warbringer. Come on, pity me, pity us Blizzard. The possibility of getting offered these cards must be really low to boost up these dead classes just a bit. Literally every Druid or Mage or Rogue or Priest I face at 7+ wins have a ridicilous op deck that they can only draft once in 10 drafts. A mage with bunch of discovers who play tons of removals and secrets with good elemental synergies for example. This kind of deck is really rare and it’s most of the time impossible to win against. I’m not complaining about seeing these kind of rare decks. They will always exist. I’m complaining about seeing ONLY these kind of rare decks at high wins when I face these four classes.
EDIT(About Quitting the Game for Good) :
Just lost against a player who has made tons of mistakes but when I had a huge board and lethal they played Zephrys and killed all my minions, then they won the match because I have no card in my hand, I already played everything, I already suppose to have the lethal on the board, I already win the match if they don’t play Zephrys. This is all just a paradox.
So yeah, I forgot about Zephrys. This legendary needs to go too. It gives you whatever you need. You need lethal? Okay it’s yours. You need board clear? It’s yours. You need to buff your minions? It’s yours. You need a minion that kills a pirate and gains stats? It’s yours. You got it! YOU WIN! BECAUSE YOU WERE LUCKY ENOUGH TO DRAFT ZEPHRYS. BECAUSE BLIZZARD LETS IT HAPPEN!
I just keep losing against Ysera, Zephrys or some other legendary cards. Or 3x bannermans. Or 3x demonic assaults. I just can’t do it anymore. I love this game in general and I have nothing against the idea of this game being mostly based on rng. But, there are still ways to make arena more skill-based. Without these kind of changes, without the removal of op legendaries, without the nerf of the appearance rate of some cards(like demonic assault,bannerman,dragon roar), I can not play this game anymore.
Because when I lose, it doesn’t feel like I am the one who’s losing. I am not losing. It’s not me. The game was over from the beginning. You know what Blizzard, you can literally tell me if my opponent has Ysera or Zephrys in their deck at the start of games and I will literally concede at the beginning. This way you will not be wasting my time.
I can’t do it anymore. I can’t. Like I said before, I wanna lose because of bad draws. Because of my bad trades, mistakes. Or when I have a huge board, opponent plays Flamestrike and I lose the game. I’m okay with all of these. As you can see I am not crying about losing a huge board against a board clear spell okay. But I’m crying about a legendary card(zephrys) that gives you WHATEVER YOU NEED.
I won’t play this game anymore. This is not for me. I need a game that I can show my skills. Not my luck in drafts.