Lifespeed Animation

Is it just me who finds lifespeed animation way too slow? If you’re using a walking fountain (or 2!) its just kind of annoying after every attack waiting for the heart to glow for 2 seconds. It feels like this could be portayed much quicker/smoother?

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I agree. This goes especially for the case when the player is at full health and lifesteal has no effect.

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Yeah, full life, steal none, but still have to wait for the ‘animation’. Not even sure it can be called an animation, the little heart does a slight glow… its barely noticible but takes forever.

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All in-game animations are extremely slow. It is kinda annoying.

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I dont mind most, the relevant ones, or big ones on certain minions, im all for it. But something thats as often as lifesteal just seems super slow… Like you dont have to wait forever for a devine shield to break for example, its just gone and you straight attack

14 minions on board, you have a lifesteal missile launcher with poisonous
see you next year

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Yes, the animations are annoying and are ruining the game.
The lifesteal missile launcher is most obvious because nothing happens at all. It just steals your time. I frequently miss my turns because the animations are locking the interface. It should be possible to switch the animations off. Just like you can turn off the sound.

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thinking about it, the mechanic’s name is spot-on. it does indeed steal life. a part of the player’s lifetime to be exact ;D

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Few major problems there, first of the only time animations locked you out of the game was back when we had infinite shudderwock, if your being locked out of stuff because you started to rope and ykur stuck dealing with animations that your own fault for waiting for so long to play anything, the amount of time given allows you to play all you want with animations unless your doing something ridiculous like infinte shudderwock. Yea animations can be annoying but like i said unless its a infinte shudderwock scenario you wont be missing turns unless you started roping before playing

You are absolutely wrong. Try and play against a secret hunter with multiple active secrets. You cannot play anything normally after the secrets get triggered.

It would still be a problem if somebody was locked because they made their play while roping.

Switching the animations off would made the game so much better.
Banning hunter is another option but it is probably better to remove the animations :sunglasses:

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Ok yea you have point there, and yea turning animations off would be nice, but id still say that there should be enough time to play your turn with animation, unless norzdomu is out, yea those secrets are annoying but in my experience litterally no animation has had an impact on me missing a turn or not being able to play something unless it was infinte shudderwock.
However i will say i play on pc so its easy to still interact during animations, maybe cause i dont play that much on mobile i dont see animations as a problem

The professionals have problems with the animations too.
Today Pathra lost the first game to Shaxy in the Grandmaster tournament because of the animations and ended loosing the match.

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