Even in wild , Mages cant have sorceress aprentice with 2 mana , or pocket galaxy with 5 mana , but druids can have 20 mana and 3000 armor …
In Wild the 3000 armor Druid can be countered with 1 card and usually rely on that armor to actually win in the long term, meaning you’ll usually end up on the winning side.
https://d15f34w2p8l1cc.cloudfront.net/hearthstone/92cfcdccd709d2fd4a7474d24e327f470c8377716836c0286518abd853a3d318.png
Or ignite which is infinite damage and no fatigue.
Just no, druids cant be countered by too many deck and armor is countered by a single card (either way armor druids are not so many since druids can be many decks)
Mage have 2 iceblocks too much mana cheat and with a good hand when apprentice was 2 mana they could otk you with 3 to 4 mana . Just no, play another deck
Also mages used to cheat ignite animations and they could beat you even if they werent fast as players
Again just no
Pocket galaxy tho i agree that could be a cool card at 6 mana, since its dead at 7