Heya guys, ive found some success with this deck, but its currently inconsistent as early game is a struggle for it, what do you guys think should be changed out / added, currently I have 26 - 17 with the deck, if you get pass early game, you win, if you dont, you lose… what do you think could improve the early game for this deck?
Archivist is needed to delete your own corrupt blood from deck as hemet is gone.
https://www.hearthpwn.com/decks/1266934-hakkar-in-progress
As far as i can tell the deck looks good, but personally I would say swap out one of the omega medics with holy nova so you have more survivability before turn 10 you lose out on a minion and 8 healing but it’s a good board clear if the opponent has low health minion plus you heal your own minions aswell
hmm, doable, considering the aggro amount atm, truth be told that + archmage vargoth if pulled off would be 4 dmg 4 heal
If you replace other omega medic with vargoth yea holy nova would be a great addition, but yea if anything needs to be replaced I can only see the omega medics as options as stuff like mass hysteria and mass dispel are really needed in current meta and all other minion either have good stats, good passive or a good deathrattle for mass resurrect with the only exception being swamp ooze as you need that weapon removal against rouge or warrior plus mass resurrect into vargoth would be fantastic
Sounds good, though im a tad worried about control, im thinking of putting in Tunnel blaster as 7 cost card, but it doesent seem to fit in…
Updated deck, im feeling like seance would fit in well for either Elysiana or Catrina
Seance and tunnel blaster would also be great additions but yea as you said kinda hard to get them in, I would say maybe weaponized pinata could be replaced but I’m not so sure myself is that would be a good choice to make since your replacing a minion that can give you extra minion if not silenced with either a minion that cost more but protects you and can board clear or get to play a copy for a minion but you have to spend 2 mana to get it and then spend the mana of the minion to play it, it can combo with vargoth and other legendarys but then there’s the rng if you get it along those cards, I don’t know what choice would be better without testing the deck my self but I lack many cards for this deck so your gonna have to test it out your self
3-0 so far, 2 vs hunter and one vs pally, both games balanced on ~15-17 hp