…or even worse.
Blood death knights healing 15 a turn easy while dealing you 3 damage every turn with no effort whatsoever while also having so many removal tools that even give them corpses, and healing of course. Because why not give a class every broken tool in the game. It feels like I’m playing against some whacky wild deck. Even when you draw a perfect curve they will have some answers.
Warriors pulling consistent 1hkos out of their bottom, while having the same arsenal of ridiculous board control and insane survivability.
Same thing with priest really but instead of just being unbeatable by design like death knight they can also pull multiple titans and will either bash your face in after you have no more tools on the board with ignis weapons and late game board.
These are the only viable deck, with the exception of the dumbest face decks.
There are some balanced decks that have the right power level like relic DH, warlocks of any type, sif mage, but they are not going beyond platinum, their w/l is abysmal to the previously mentioned decks.
I remember when blizzard wrecked old school malygos shaman ad freeze mage because they; “dont interact enough with the board”, even though they were way less obnoxious than those three and way easier to beat. Blood dk only summons minions when he puts down mograine, soulstealer and boneguard commander. Odyn warrior only Summons when he puts down armorsmith and odyn, yet this time it is fine and encouraged. There is barely any minion interactions involved, it is that they can face damage you and completely control the board without minions ever coming to blows with eachother.