Please Increase Threshold for Quest Paladin

It is FAR too easy for Paladin to push their minions to levels and flood the board before you can get anything going.

10 should be what the repeatable quest requires. 5 is way too easy to hit with all the discover and summon more murlocs that are in the game. Most of the time they have more cards than I do, a control deck…this is ridiculous!

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That’s why I’m playing a bandage priest deck. It’s not fun at all, but it’s the best deck until the paladin is fixed. And for fairness, both need to be fixed. Priests will continue until the paladins quit. Don’t let trash players play anymore.