We’ve all been there. You pick a quest requiring “destroy minions” or “attack X number of times” and, lo and behold, your teammate gets first turn the next four rounds, beats most of the enemy team and by the time you get to go first, you are way behind the curve.
This is an incredibly frustrating RNG element in duos. It can be entirely removed by allowing a team to choose which player goes first, which further rewards teamplay ahead of luck. Please make it happen.