Put a limit on how much armour can be accumulated

Cap it at 30 armour then no more can be added.

It would make games quicker and more interesting.

If armor is a problem, there is Platebreaker as a card that removes all armor, no matter the value. I’ve seen it played in Wild a few times against heavy armor decks, like the Linecracker Druid or the Shudderwock Shaman combos. If you need to get rid of enemy armor maybe put a copy of it in the deck, it could help.

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Tell me how it would make games more interesting.

Nope bad idea you can win them all mate