This is the final cut and has a 69% win rate. The inclusion of Flame Imp acts an extra discount for Flesh Giant. If you do not have Imprisoned Scrap Imp in hand play normally as Zoo and flood the board vs aggro decks its an automatic win. The Druid usually over run by Turn 6 with Flesh Giant. The Soul Fragments I cut right back as I found them to be slow and a minimum of 4. I usually play Spirit Jailer after Turn 3 most times after tapping so not wasting Soul Fragment if drawn.
This Version was played on the Asia server and doing well.
Soul Magic
Class: Warlock
Format: Standard
Year of the Phoenix
2x (1) Argent Squire
2x (1) Beaming Sidekick
2x (1) Blazing Battlemage
2x (1) Flame Imp
2x (1) Soulfire
2x (1) Spirit Jailer
2x (1) Voidwalker
2x (1) Voodoo Doctor
2x (2) EVIL Genius
1x (2) Expired Merchant
2x (2) Imprisoned Scrap Imp
1x (2) Zephrys the Great
2x (3) Magic Carpet
2x (4) Nightshade Matron
2x (6) Hand of Gul’dan
2x (8) Flesh Giant
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