The Dalaran Heist Balance Changes – July 1, 2019


Today we will be applying the following adjustments to the The Dalaran Heist solo adventure:


  • Moved some Normal and Heroic bosses to different difficulty tiers.
  • Adjusted the contents of the following starting decks:
    • Skulker (Captain Eudora)
      • Removed Stolen Steel and Unidentified Contract
      • Added Deadly Fork and Eviscerate
    • Dead Man’s Tale (Captain Eudora)
      • Removed Violet Haze and Southsea Squidface
      • Added Buccaneer and Violet Illusionist
    • Kobold’s Desire (Captain Eudora)
      • Removed Daring Escape and Shadowcaster
      • Added Dark Iron Skulker and Pogo-hopper
    • Boomin’ (Mr. Chu)
      • Removed Dr. Boom’s Scheme
      • Added Piloted Shredder
    • Disciplined (Kriziki)
      • Removed Lightspawn
      • Added Kabal Talonpriest
    • Shadows (Kriziki)
      • Removed Mind Blast, Shadow Word: Pain, and Shadowbomber
      • Added Crystallizer, Spirit Lash, and Shadow Word: Death
    • Visions (Kriziki)
      • Removed Lazul’s Scheme
      • Added Resurrect


  • Decreased the cost of Whirt the All-Knowing’s Prediction Hero Power to (1)
  • Decreased the power of Archmage Vargoth’s deck.


  • Decreased the appearance rate of Haro Setting-Sun.
  • Decreased the power of the following bosses’ decks: Carousel Gryphon, Applebough, Linzi Redgrin, Captain Hannigan, Xur’ios, Disidra Stormglory, Chomper, Anarii Duskgrove, Zuramat, Jepetto Joybuzz, Vas’No, Ranger Ar’ha, Tala Stonerage, and Kara Stamper.
  • Increased the power of the following bosses’ decks: Dalaran Fountain Golem, Lieutenant Sinclari, Flightmaster Belnaara, Nozari, Dagg Cruelmight, Sharky McFin, Queen Wagtoggle, Dazzik “Hellscream”, Draemus, and Madam Goya
  • Increased the cost of Applebough’s Apple Toss Hero Power to (3)
  • Increased the cost of Captain Hannigan’s Raise the Alarm Hero Power to (1)
  • Increased the cost of Chomper’s Chomp Hero Power to (3)
  • Decreased the Attack reduction on Haro Setting-Sun’s Darken Hero Power from -2 to -1
  • Decreased the cost of Whirt the All-Knowing’s Prediction Hero Power to (1).
  • Decreased the cost of Ol’Toomba’s Tales of Fortune Hero Power to (1).


ThAnK YoU!

AgAiN, ThAnK YoU!


And thanks you for this one! :stuck_out_tongue:


Yes indeed thank you a lot!
Haro was for me one of the hardest boss… the -2 attack is way to punishing!


Right… thank you

But instead of nerfing the appearance and the clearly-untested-hero-power you could have made a complete new version of his deck…

the real problem with haro is the complete lack of fun to fight against this deck. It is just as fun as tossing an unranked wild game… you will meet a rez priest 80% and it’s going to be boring…


Also thank you for nerfing Chomper. I’ve easily lost more games to Chomper than to any other opponent, which doesn’t seem fitting for a round 1-2 opponent. What’s even worse is fighting him twice in a row. Which speaking of, why is it again that you can occasionally face the same opponent twice in a row on both rounds one AND two?