When tier 1 and 2 decks are based entirely on RNG the meta is not going to be fun, which a lot of streamers have already said. Thief rogue, according to vs #234 is the most played deck in standard right now. Like the name suggests it works by scamming out a good minion from recon, or a spell from jackpot and then spamming it over and over again. You only need ONE good hit from either which is super high chance. The other rng deck is big spell mage. It has only two spells, one is a random summon 2 dragons, the other is cast 20 mana worth of spells at enemies. Using parrots and dawngrasp it gets used 5 times a game. You can’t play around so much generated by stuff.
this game has been out of fun for a very long time, for years.
Not exactly - it Discovers 2 dragons and summons them.
If it was pure random then you’d be seeing more manageable threats like the 3/2 Can’t Be Targeted or the 3/6 that summons whelps with a battlecry. Because it’s got the Discover element one can take their pick and the biggest threats usually get chosen.
Is that supposed to make you feel better? No, not really. But that’s how it actually works.
Usually those spells whiff depending on the board state. But I usually play Wild so I suppose that just leaves more room for whiffs in general so I can’t comment on it.
And yet, according to HSReplay, Big Spell Mage is only number 8 on the list of deck archetypes by win rate, and Thief Rogue is even a tier 3 archetype with a below 50% win rate.
https://hsreplay.net/meta/
These decks are indeed virtually unbeatable if they draw the nuts, have all the good rolls, and their opponent only has mediocre draws. These decks will also win if they have mediocre draws and their opponent just doesn’t find their answers.
When they draw average and their opponent also draws average, then it’s really a combat of skill (or a 50/50 for similar skilled players).
Can you look me straight in the eyes and tell me that your deck is still beatable even when you draw the nuts right from turn 1?
As I have just turned the game off after playing several games with Big Spell Mage (about the third version I have tried) - it is a very boring experience, either you are able to get the dragons out on T6, or you basically just get steamrolled and unless you get really lucky with RNG from runes, decks that have clear win condition will get you.
The last one I had was with Jackpot Rogue - he got the 6/6 heal elemental in the game on T4, so at that point it was basically game over.