I created a new deck played few games and got around 6-2 or something with a win streak etc.
Then it happened again in a little different way…only counters tier S shaman decks AND the craziest thing is that i manage to have a board control and the opponents ALWAYS left with 1 max 2 cards on hand while i have secret passage or a great hand.
AND then it happens every time were the opponent has the best 1 or 2 cards for the situation. EVERY Single time 1 turn before i win…all day long every single time .
Crazy, so what is your conclusion on that? Redefine your gameplan or blaime hs for being a rigged game?
MMR doing it’s job. You do well, you face better opponents until you have around 50/50 winrate.
After a well knowledge of the game and almost everytime in legend (struggling from 3-1 diamond) i can say for very very sure that it’s not on me.
When i do a mistake i admit it. Let’s see if they admit their’s .
The game now is unplayable and unpleasant 100.000% .
I find it hard to play with my favourite hero and really hard when playing against a bot.
So if you find the game alright right now i bet you have the problem because the majority says what i say.
Yes the majority of Diamond players, I can say its for sure it’s on you, and not the game, i play every single class there is in the game and i always reach legend. Main problem you Diamond players got is, that you trade too much and for no reason, when your opponent is at 0 you win, what class is unplayable atm.?
…you find it especially hard against the bots? I get not enjoying the game but imo bots are always easier to beat than real players (not saying it’s a 100% win but my record is close to it).
Well my friend the only class i have full cards etc is rogue i can do different buildings around rogue and yes most of my decks playing are from net plus i really know how to play the class since i spam rogue years now .
When they nerf rogue to the ground again and again and again and mages locks and druids are braindead decks i cannot enjoy the game.
Control decks require time to involve aggro decks are fast etc. There should be a line between them . Control decks right now are full of spells that really clear the board or getting tones of armor or healing making a board control deck seems like poop.
This game used to be around minions and some spells to avoid tough situations not just casting spells that gives armor 8x2 plus 2lvl 8 minions. And this should normally required some time but with guff 5mana it can be easily made in 5-6 mana round. That’s a gg.
There are decks that have 69% winrate and classes that can play different kind of gameplay while rogue has only the poison spec!
What if i spend money on rogue not to play poison when the stormwind released?
Why pala has 2-3 different decks that rock?
Why i cannot find anything else on rogue rather than poison ?
Druid has 2-3 decks that rock right now mage has 2 ! Locks the same thing…
Plus something last, every time rogue has a new crazy deck after a month or smt it gets multi nerfed and then we left with something that doesn’t feet to all rogue players.
No deck has ever had a 69% wr, the highest wr of all time is undertaker hunter which had a 60% wr.
“this game is so bad because most of the classes have multiple decks that can be played!”
It sucks for you that your class of choice is currently bad but you do realise how silly that argument is.
Apparently the next few expansions are gona be more board centric and this mini-set really looks like it’s encouraging that, so hopfully post rotation standard will be more about minions on board, as I too prefer those type of games rather than the ones where the opponent just spends the whole game playing spells and then you die.
…I once had a 84% win rate to (old) rank 5 (21/25), that doesn’t mean the deck had a 84% wr. The highest wr any deck has currently at any meaningful rank is below 54%.
Thats funny Byron. So if I one day play with a wr of 73% but the next day i mess around at lets say 55% with your logic its the game being rigged and not me making mistakes, phew saves me a lot of missplay frustrations, its just hs being rigged, thank you Byron for clearing things up. That someone has 73% wr with a deck does not mean that, the deck has an overall wr of 73% its just the wr of 1 players performance with that deck, if you wanna improve stop whining about everything and change up your strat.
Oh and the meta has always looked kinda like it does today, remember leroy? OTK, control and aggro have always been and will always be, no the meta wont change in that way, Even with the comming rotation etc. You will still face both otk control and aggro, just the fact that you think minions ever controlled the game tells me that you in fact do trade to much. SMorc even if you aint aggro…
You don’t need full sets of other cards to play another class, you only need the cards required in the deck. If you’ve been playing “for years” then you should have a reasonable card selection, just from the free packs you can get and what you buy with gold? If don’t you’ve dusted them all to enhance your rogue card collection…then would be a huge mistake on your part. You really need to consider playing a viable class if you want to continue playing the game and enjoying it. Nobody gets anywhere by stubbornly sticking to something that doesn’t work.
Only 1 card got nerfed because it was game breaking. Rogue was awful before Gnoll, and it’s awful again now Gnoll has been balanced…that shows how much of an impact that 1 card was making if balancing it has crippled the entire class. Also, how do you know other classes are “braindead” if you’ve only ever played Rogue for years? You can’t possible be able to make a judgement on how easy/tough a deck is to pilot if you have not played it consistently.
That’s EXACTLY what control decks are supposed to do…control the board and the game. My issue isn’t that they aren’t playable, it’s that variation in what control styles are available is minimal.
There is also thief rogue which is relatively competitive?
But, again, you really need to change this rogue-only mentality. Yes rogue sucks now, and it will have it’s day in the sun again, but it will also have it’s time again in the future when it sucks. Nothing stays on top forever and nothing stays on the bottom forever (except priest apparently ) but unless you learn to enjoy other classes, you’re going to have a bad time every time rogue has a down period. When that is the case, you only have yourself to blame if you insist on playing 1 class only. Just trying to offer helpful advice
False advertisement, byron. It’s just not possible to consistently win 70% of games in the highest ranks.
Yes thief rogue is kinda good and fun to play but i don’t know how competitive it can be while it’s rng based.
I don’t understand why there should always be 2-3 decks from certain classes and all the other classes are kinda struggling each season… its like me playing wow rogue main and then i will have to level up an other champion because now my favourite one is nerfed to the ground.
It would be better to reduce the number of heroes and an each season have a great competition.
P.s. i dont have to play other classes to learn how they work youtube and opponents is enough imo.
To be fair, this happens in WoW as well. Each expansion players switch classes for raiding because some classes no longer are good performing classes. An example being a friend of mine raided as demonology warlock in Legion and was pulling incredible numbers, but by the time BFA came out it had been completely reworked and was no longer viable so he was forced to switch.
Reducing the hero’s wouldn’t solve the problem. because it will just be the same situation but more concentrated over fewer class choices.
The imbalance problem comes, largely, from 2 sources. Firstly, it is impossible to perfectly balance every class, there will always be some classes that perform better in certain meta’s than others. Its a nice dream, but it will never happen because perfect balance doesn’t exist.
Secondly, in comparison to how many people actually play the game, there is only a small portion of the player base experimenting and trying new builds. Because of this most players gravitate to the good performing builds created by others and so the chances of potential viable new builds being discovered is minimal…but it is possible. I have, in previous meta’s, performed exceptionally well using low rated heroes by creating a deck of my own that performs well against that particular meta. This gives you the additional advantage of being able to surprise opponents because they genuinely don’t know what to expect from your deck as they’ve never seen it before, giving you a better chance of winning because they won’t have a preconceived idea of how to counter you.
Also, watching youtube and opponents isn’t enough. I’ve been playing the same deck for this entire meta and I still am finding new an innovative ways to twist the game to my favour to claim victory. You also have no full idea what is in any given opponents deck. They may be playing a meta deck, but they may have customised it somehow and it’s not often you get to see their full compliment of cards to be able to even judge how they are playing it. So, no, you can’t just watch videos and opponents and make a fair judgement on if its a braindead deck or not