Hi Blizzard, I want to describe the changes that most disliked me personally in the list of values
№10 TEAM
Hearthstone lost all financial power and game designers, who were in the beginning. They was best and developing was best! These first genius developers created best gameplay from GvG until Kharazhan, but after was an end. All changes after Dethknight was a nightmare! Nobody needs this art content! Everyone wants best gameplay abd mathematical conditions, which make possible to play simple and fun decks! This can make only hardcore developers - return them all. Older gameplay in 2014-2016 was much more epic by gameplay + Lore.
№9 SPELLBOOK
Now in spellbook is a very lot of garbage cards. I cant understand how i should make a deck, if i cant chose all murllocks and win by this decks?! Now must cary same OP card and play same Combo-vombo! Before was much more better and simple: you gathered all of murlocs and win in tier 1! This how It should be and only this way, but not like now! Allways you must take 100% imba cards! Just make simple deck building and fair cards power! It was epic when it was possible for every class to try decks with wonder archetype and mechanc, like in old gods. Everybody wants play old fun, when you can gather absolutely different mobs and win by zoolock in ladder. This old times was the bestm when players dont use similar imba schemes from internet!
№8 ARCHETYPES
Perfect meta was in Kharazhan. Then true designers created the “right way” deck, with many interesting possibilityes at once, like: Dragon Paladin, Dragon War, Worgen War, Stealth Rogue, Mech Shaman, Mid Shaman, Evolve Shaman, Hybrid Hunter, Mid Hunt, Yog Hunter, N’zoth decks, Miracle Rogue, Beast Druid… Next expansions lost all differen gameplay and release only same imba Control cancer, that ruine all game! Or, maybe no one else plays HS, except as “lovers of control decks”??? I hate this unfair conditions and unlimite power of control! It is does not matter, that you make tournament 10 decks in tier 1 - dont do this!!! People want to play 50 decks in tier 1 - make this!!! Forget about any tornament format - you must make gameplay is affordable and interesting for everyone on the street, in the courtyard and in the neighborhood, like football! Kharazhan and Black Mountain got last release of really good cards with big sense + potential. This way looks and cards types shuld be realese in expansions.
№7 DELETE PREVIOUS CONTROL DECKS FOREVER
One of my biggest disappointments was broken control decks, as Raza Priest! I was expected, that you realize your (control) mistake with imba control decks in game! I was waiting, that you will remake control decks system in HS at zero… I thought that you would finally create a Priest deck with aggro mobs, who would be both type: and aggressive and control mobs. This kind of archetype is may pleasure! I was expect, that Raza Priest will play quick by using dethrattle and some mechanics. Same i was waiting about buff hunter - Where is these “not realized” archetypes? I will tell you how to do: if you see that card is unplayable - buff this and release more same type cards untill deck will be playable. It is does not matter what decks in tier 1, the only matter is how many archetypes in tier1!!! It is must be fun, quick, easy. Never ever do not think about control! Gameplay is just “faceroll” and play any of cards from hand to win! Press A to win - this is right! Instead of this, you created a deadly boring Raza priest and same imba control deck, that killed all game. 99% players dont want to play hard decks, everybody want ONLY agro decks and MID decks with intyeresting archetype and fun mechanic, such as C’htun decks!!!
№6 MAKE ONLY MIDRANGE DECKS
Nerf of Spitefull Druid with spellcaller - I will never forgive, I then quit HS playing!!! This decks were perfect fair and nice random mechanic! This how Hearthstone should have been looks! This is an example of how absolutely right a player put a creature for 7 mana and win… You got a chance to get a super strong mob and you win. If you are lucky, you must win… This is bad, but your opponent can’t resist - It’s right! So many same original decks were abbadoned! Ypu add so many differet cards, that is not playable becouse of TOP imba cards… or they has not get enouhgt amount / quality… You must kick from the game TOP imba boring decks and reissue cards for another archetype that still dont show in meta. Example: buff hunter, quest hunter, big hunter, beast druid, dragon paladin, buff paladin, oil rogue, sharazine rogue, elem mage, flame mage, quest warlock, demon warlock, dragon priest, mech shaman, totem shaman, evolve shaman …
№5 REMAKE CONTROL DECKS
DELETE ALL imba controll deck and replace them for simple fun control decks! Brann Hunter - it is perfect example of Control deck - make all control decks ONLY MINION type without infinite SPELLS. Control Warrior with armor was allways broken, but if you found old Controll Warrior with Varian - he was OK. There is a lot good control decks that based on mobs, like: quest warrior, holy shied paladin, dragon paladin, nzoth hunter, big hunter, dethrattle priest, dragon priest, handlock, demon lock, mech mage, antonidas mage, oil rogue, Y’Sharaj rogue, Big Druid, Spellcaller druid, Evolve Shaman, elem shaman, etc… - REturn them in game! Make all controll decs with simple and fun mob mechanic - thats nice. Do you Seen this list? I dont want to play versus Cube lock, Freeze mage, Quesdt mage, Mind blast OTK priest, Raza priest, Armor Warrior, Jade Druid, etc… - DELETE this Cancer! No one wants to play endure game against endless imba deck! If i only see that Control deck have infinite power, but aggro and mid deck is not have it - i will not play game, becous of unfair conditions. NO, NO control decks ever - you must rethink and remake core gameplay! OMG, is this so hard to understand? No one want to learn so many skills to play, just F-U-N and E-A-S-Y play! Make new game mode or big changes in HS!
№4 META
Nerf Thief Rogue from Kharazhan was top1 the smartest deck ever! He was so unique and variable, that believed in 100% success of HS. He was like a Shang Tsung from MK. Return in game “Theft card for 3”, but do not try to replace it with another for 1 mana. This how HS shoul looks like! Make for evey class Midrange type or thief cards for eveyone! Return in game so necessary cards as C’htun, Yogg-Saron, Y’Shaarj - game is boring without them. Shudderwock its ok by itself, but other deck scheme is total wasted and terreble bad design!
№3 RETURN PIRATE WAR
Nerf of patches and pirat war was a selfdestroy for game! Heathstone is not for Jade Druid or Control war - this is broken decks thr kill game, but and you dont nerf them!? Onlyest reason to play HS - to paly Patchs. I dont want to play hard, i dont want to start thinking in my life, i want JUST kill opponent in 4 turn - Thats all! Return patches - pirate war is Hearthstone is flash!
№2 REMAKE STANDART
Worst decition was to make Standard format in this looks way! Aabsolutely 100% sure you should leave in standart GvG and Old Gods cards, becouse they were most popular addons of all time. Why you kick them if everybody likes them most of all? You can easy throw away all other addons: Curse of Naxxramas, Blackrock Mountain, The Grand Tournament, League of Explorers… But never ever you must not touch GvG and Gods - they must be in Hearthstone classic set to make much more of deck archetype in meta! They must been basic cards not becouse of terms. but in core gameplay logic! if you return GvG and ToG additions - they can make HS in this looks as game must been from start: with necessary 30-50 archetypes in the meta! Dont need to balance them for tornament 10 same decks! Make the Chaos wheel with 50 decks, witch all be playable and result cant ben known! This is is sucsess formula!
№1 REMAKE HEARTHSTONE
The worst thing that happened in HS is “Stognation”! You kick all favorite cards in Wild format, that turned into a trsh yard! It tis obviously, that Wild format shout stay in old meta looks by yhears and stay in old lamp atmosphere! This is bad that Hearthstone play same decks. Maybe your design enthusiasm for competitions only is braking random fun gameplay? Championats and tournament format - this is cyber trash. No one want to be a botanic! Playest just want easy and quck fun gameplay! Game is not for competiotion, this is for lot of fun! No one needs this cybersport brainstorm! Players are simple people with simple needs! Everyone wants to play fun as many different archetypes with unique imba mechanic!
Hearthstone is not meant to be a serious game. It’s meant to be a cash grab, like every other multiplayer game out there.
What do you think the devs will do if they see HS not making them anymore money? Do you think they will complain in the forums? Nah, they’ll just close the servers and move on to the next cash grab game.
So in conclusion, don’t bother trying to make the game better, it’s not gonna happen.
Have a good day!
TL:DR he hates control decks and thinks the game should be all about aggro decks…even though there is only one viable control deck in the standard meta at the minute
This may be due to me not being a native English speaker. But to me, “cash grab” sounds very negative.
If native English speakers do not have any negative association with this term, then please ignore all the below.
Hearthstone is of course a commercial product, made by a company that needs to pay their employees and that also has shareholders that expect some return on their investment. Welcome to capitalism, this is how our world works. We (humanity) tried communism in a few countries, and those experiments failed rather miserably.
Is that a bad thing? Do you also consider your local supermarket a “cash grab” because they sell you stuff for more than it costs them to purchase it? Is networkk TV a “cash grab” because they make a creative product (okay, I’ll admit, writing “creative” about network TV shows is a stretch) and then expect advertisers to pay for it?
And what about your day job? Would you still do it if you did not get paid for it? If not, then does that make you a cash grabber?
Probably the same that you would do if your boss stops paying your wage. Or (in case you are an entrepeneur) if your customers are no longer interested in your product. Find something the market does want to pay for, so that they can pay their rent and food.
If you approach your job from the same stance, I foresee a lot of resume updates in your futures. (Boss: “Hey Andrei, I have some ideas on how you could work more effective”. Andrei: “Nah, I think I’ll pass”)
I have a shaman in wild, only murlocs and 4 spell, I’ll let you figure them out. For questing. One of the biggest problems it has is that it wins with 10-12 murlocs played, instead of in 2-3 games, as planned, and my score so far with it for the past 3 seasons is 41/4 so I really can’t understand what you mean here.
This is a game, nobody is pulling a gun to your hand, so you “must” do anything, again - I don’t see a problem with the game here, only problem with your perception of it.
Allready done
So, I guess you’ve askes all players, to be talking in their behalf, like 70 000 000 of em. Can you at least point 50 (0.0000000007%) that agree with, screens would be enough, thank you.
Most rants were that agro and tempo decks, are bad and don’t allow ppl to show their true skill. Now you rant about the opposite, funny.
TLDR
Dude, nice rant post, i mean you tried to justify it, yet it still points out as “problems” the ways how your perception of the game doesnt match the reality and vice verca. None of those would be adressed, as issues, because they are not. If you don’t like the game - quit it, no shame in that. If you do - adapt. But expecting anyone to change anything, anyway just to fit you is wishfull thinking, just that.
I read point 10, 9 and 8 then gave up. Saying control is cancer repeatedly just means no control players will take you seriously and neither will a lot of other players. Cancer is not a cool way to describe something you dont like. No 9 you said you can take all murlocs and make a deck lol? You can do that now if you really want, murloc shaman is actually in a good spot.
I just understood you want hearthstone with no control decks. I’d want it with no aggro, but the fact is it would be a lot worse if there was no aggro or no control, have you even thought about how limited the decks would be or anything like that?
Good luck building your murloc deck, just type murloc in search and it should be easy!
Edit: Just read more of your points
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Everyone does not want to play aggro or midrange, some like control so ridiculous comment.
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Patches nerf and pirate warrior listed as worst nerfs. Now i think you must be trolling or just really blindly in love with aggro decks.
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Aggro decks are capable of rushing down and easily killing control decks by turn 5, you must be doing something horribly wrong.
This is a terrible truth! Is developers too lazy to remake gameplay and upgrade so obliously changes? After all, it is still super profitable!