Totally can't deal with token druid

Just now I had another encounter. And it actually started off totally in favor for me. Had 3 board clears in hand and 2 board-clearing minions. Brought the enemy druid down to below 10 hp without much trouble. Out of nowhere he summons a full board and that ‘give your minions deathrattle: summon a 2/2 treant’ spell. I wasn’t too sure what to do. So I simply went for the risky move of playing 3 taunts while enemy had below 10 hp. With some asspulls he got his 1/1 board up in terms of attack and could go past my 17 hp in total taunt wall. Next thing I knew I had 18 hp. Used my hellfire (pretty much no other option at that point anyways I’d say) and knew already that my 15 hp won’t save me from the rest of his asspulls. His seven 2/2 miniomd turned into 4/4 minions and the match is over.

I friggin’ miss defile so much. Just as with odd paladin in the previous yotr, that spell would’ve totally screwed the token druids I’ve met so far I’m inclined to think. But it can’t be helped: the spell is gone from standard.

Any advice and hints how to deal with that thing? Without defile at my disposal, it really feels like it’s the strongest aggro deck I’ve faced yet. Usually matches against those kind of decks rarely go past round 10. This one did. And three (!!!) board clears coupled with two dread infernals were not enough to stop the pulls.

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I was thinking maybe I try it myself because minion spamming and buffing is fun, it’s similar to odd paladin for sure. I was hoping turn 5-6 lethals would be rare this expansion but nope might just stick to the lower ranks in wild.

Murloc Shaman is definitely beatable. They run out of steam really fast and all you need to do is to kill their key-minions, the 2 mana 2/3 murloc that refills their hand and the 1 mana 1/2 murloc that gains attack. I climb with Mech Hunter which is midrange’ish and my wr against shamans is 90%+.

However, im struggling too with Token Druids. My wr against them is roughly 20-30% :frowning: Out of ~12 games, i won only 3 and thats cause all of them had a really slow hand. I teched Unleash the Hounds and Mossy Horror but still its NOT enough. Every time i kill their board, they refill on next turn. When i trynna rush them and push face damage, they kill me with f’ing double Savage Roar… sigh. The salt is real.

Anyway, if u got time check Dog’s Controlock, i havent tried it yet but it seems solid. Give it a try if you have the cards.

I tired Token Druid myself but i couldnt win a single game out of 6 games against various opponents. I think the deck is just too overrated. It works against Bomb Warrior and apperantly ONLY against Bomb Warrior.

Wild Pyromancer is your friend here !

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Thing is getting out of control.

My guess is that out of 20 games against token druids I’ve won only once or twice. And that only because I had amazing draws in those situations: board full of minions AND board clears.

Unlike all the other aggro decks it really doesn’t run out of steam past round 8. With that twinspell mechanic a tokendruid can get a full board that easily. And all the buffs can easily go through the 20+ hp if you for a single round weren’t able to clear the board.

With murloc shaman (that I encounter rarely as of recent) I figured it out: destroying that minion generating minion takes utter most importance. As with other aggro decks, they run out of steam fairly quickly if the murloc generating card is gone. From my experience.

But what makes token druid so strong is the fact that they can set up a lethal (under ideal circumstances) as early as round 5 BUT ALSO can finish the game in one round past round 10 with the treant summons and savage roar.

Wild pyromancer is of little use here (unless you can buff it up and have multiple low cost spells in hand). That ‘deathrattle: summon a 2/2’ spell (soul of the forest) could be countered incredibly well with a defile set up. And I truly hope a defile-like card will make an appereance in the next expansion(s). After all, those domino-mechanics are incredibly fun to set up and so satisfying to watch unfold in my opinion.

Totally agree. I rarely win with a token druid deck - maybe 2-7 games or such. I mostly play mage decks and even with plenty of damaging spells, token druid can replenish the bord too easily. I cannot multiply my arcane blasts and cinderstorms, but he can multiply his minions. And dont start me on that “bunny-spell” and Savage roar =/ And every 3rd match is a token druid - cancer hunters have been replaced by cancer druids… Sucks!

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I don’t understand…if token druid is so unbeatable, why is it’s winrate only 55-57% according to HSReplay? Surely if it was as amazing a deck as you claim its winrate would be MUCH higher?

I am sick of Token Druid.
Even as a control warrior with 2 Brawls and 2 Warpaths in hand I was not able to stop the spamming of minions on the opponent side.
I started teching in Baron Geddon to counter the aweful tokens.

But seriously Blizzard, why did you provide so many tools for druid to spam and buff tokens?

I have a really good winrate with controll warrior against token druid.

I mean im playing rank 15 to 12 at the moment so maybe the awarnes of my opponents on how to play the deck accordingly to the matchup might vary depending on which rank you play.

First my list is not the high end topdeck list you might find in the internet. My deck is dairly weak to the mirror match because i dont use elysa and another card they run which i forgott.

I run 2 times militia commander because it mostly can take care of more than one thread token druid can provide.

Especially in the early game is a 5/5 rush which later sticks as a 2/3 or something a hard nut to crack.

I also keep hecklebot all the time. That is even good in the rather rare healdruid matchup because they have only the lunchbark or whats his name you dont want them too get.

A 3/8 is incredible tough to best in the Early game for them considering they have basicly no potential anymore.

Als all the Discovery mechianic should ber used for dynomatic and if not possible than the hecklebot.

It needs a little time to get used to because driving token druid into fatigue isnt a lunchbreak and i rarely manage to play that deck more then 3 times in a row but its certainly more portant then many others

Is there any way to reply to multiple persons at once?

Anyways, it might lose to other deck archetypes like control warriors (like mentioned by toad) with their warpaths that work exceptionally well against ‘soul of the forest’. My deck doesn’t have that option. Hence I emphasize how I miss defile so much. Apart from the satisfying set up and successfull execution, it is a tool that would probably help my deck to do well without any more cards. Right now I still rather wait and see how things will develop.

But apart from that, 55-57% winrate is still pretty high compared to the majority of other decks that hover around the 50%± mark.

@talagorn: gotta agree on that one. Out of all current decks, this is the one I’m least pleased to encounter. Building a board + clearing the enemy board simultaneously is incredibly difficult against token druids. But iirc the one time that I’ve actually won against that ‘thing’ (to not use any harsh language) it was exactly that: a full board of high hp minions (twilight drakes + faceless ragers) on my side and 3 board clears throughout the game at the right time in my hand.

Control warriors (who get tons of armor + the warpaths) should have definately an easier time against those token druids than my deck.

I can wholeheartly understand your issue. Might wanna share your deck?

Would be interesting and far easier to make suggestions.

I assume its a warlock deck? You wrote you miss defile which honestly wouldnt even be that great because 1 dmg to all minions and then 1 dmg to the 2/2s from soul of the forest.

No offense, but you can’t complain about a deck because you haven’t constructed a deck that contains counters to strong decks in the meta. I’ve been saying this a LOT recently on the forums, but I will say it again for your benefit……

Any given meta will always have strong decks…ALWAYS. There are 2 ways to be successful…….you either join them…….or you counter them. I assume you are playing warlock given your comment about missing defile? In any meta certain classes will always have classes they are weak against…it sucks, but its a fact. It may just be, in this case, that warlock is weak against druid in this meta…if that’s the case then sorry, if you can’t find a warlock deck that can regularly counter druids if they continue to be strong, then you’re going to have to play something else if you want to be competitive. That’s life! Do you think sports teams complain because the tactics their opponents use are stronger than their tactics? No, they change their tactics and try to counter their opponents tactics…that how competitive games work. Even in nature…do you think a gazelle complained and asked god to nerf cheetahs because they were too fast? No, they evolved and changed to become a successful species.

as far as i know Zoo is strong against token

i play murloc zoo myself which might be different but i have to admit i didnt encounter too much token druids on rank 15-12 and i didnt play ranked for a few days for personal reasons

also the zoo decks should be aggressive enough to deal with their early minions so they cant buff them enough. And it works.

Btw. the gazelle Example isnt easy to aply here xD because i think noone wants to wait a couple of years or maybe even hundread of years until they evolve to win against token druid :wink:

xoxo

Humans meanwhile are unbeatable, absolute tier 1 build of all time. Nerf intelligence builds pls. And get rid of the humans sweat ability, such bs. Not only do I not lose them when I run away thanks to their intelligence stat being high enough that they can follow my tracks, they can constantly catch up to me while I try to restore my stamina.
Humans are the worst thing to happen to Outside since the Cretaceous Patch. smh

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that is absolutly true … no questions asked

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Ha ha thanks for all the tongue in cheek responses to my gazelle example :joy::joy::joy:

Seriously though, the point is just to show that, to be successful you do need to learn, change and adapt and I think that’s something a lot of people don’t realise in this game, they think they can just rock up with a deck they like and expect to be competative

im absolutly agreeing with you!

i even postet something in those lines in another thread why having what you want and beeing competitive doesnt fit in the same shoes …

i just liked the gazelle example :slight_smile:

Don’t worry, I wasn’t saying you weren’t agreeing, I was just further explaining in case others missed the point behind my example :stuck_out_tongue:

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Just wait till the ‘Skynet patch’ hits………fml!!! :stuck_out_tongue:

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