They actually buffed this card after nerfing it? 10 health from your opponent, ignoring armour… being able to return to hand 4-5 times over the game duration. If that fails, they can destroy their deck and play kil’jaeden and win in 5 turns without doing nothing…
I’m sorry but, the nerfs have done nothing to balance the game out, under the radar buffs like Azerite Snake from 7 health taken to 10 health taken is ridiculous and sly. Once again, ignored the community and done irrelevant changes to the gameplay…
Those were not all nerf… if you read it again… Many of them were reverting for wild mode…
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That is not true, they killed Zerg which was way too powerful because of the bad card design… and made Terran also weaker. However didn’t touch Protos… but that is already much they did. Also nerfed alot problematic cards, however don’t understand why toke away Lifesteal of Paladin’s weapon now since Handbuff Paladin will be dead after the rotation anyway… and Terran Paladin was useless too because of the bad design… again…
Snek Warlock is my favourite deck atm, feels awesome to play.
Running a super cheap list of almost only commons and rares and went 30-5 to legend
F*** Dragon Druid btw