She is much weaker right now damage-wise and defense-wise. Early game she does nothing. Fend is still useless, if you don’t have anyone with cc in you party that ability will deal no damage (unless your enemy runs away in straight line and eats up entire skill cast). I am really disappointed she got a rework and Fend hasn’t been changed.
Cassia needs some sort of root or stun or at least make fend possible to cast on structures. You can still hit structures with it when you cast it on nearby minion, why not make a life a little bit easier?
Basic attack build is horrible with the short range she has and you have to wait till level 13 to increase it? That’s a joke.
Fend build can be useful or can be useless as your entire damage output is dependent on your team. If they don’t root and stun enemies for you to charge you won’t do a thing.
Lightning Fury got its damage cut in half essentially. How was that supposed to help her as a ranged assassin?
I feel the rework brought undeserved nerfs for her, she was more or less balanced in my opinion, high damage at the cost of being very susceptible to cc. Now she is still very susceptible to cc but the damage was taken away.
Her defensive options are very limited, right now. Scenarios where she excels got really reduced. Her passive is even worse. She’s not a bruiser, she’s ranged assassin, yet she is supposed to play a little bit as bruiser?
I don’t know how she is supposed to work right now. What I know is here damage got cut down by 30% all around the board. She’s not an assassin anymore. You could at least nerf her damage further, buff defenses and turn her into bruiser.