This may be complete paranoia and misplaced blame, but quick match matchmaking feels as though it forces wins or losses by matching you in very unfair or one sided games, much more frequently than the more tolerable, fair matches. This got so stressful and frustrating that I even left my quick match early for the first time in months because it felt so one sided and I just got fed up with it.
When I queue up for a match, I often play on quick match because it means I can 100% play who I want at that moment in time. This is mainly why I don’t play unranked or SL, since it requires you to play either a meta hero, or a hero which your team most direly needs, whether you feel as though it will be un-fun or not. Plus, SL has the consequences of losing at hand, therefore meaning I’ll have even less fun if my ‘bad luck’ takes part in everything.
So, I stick to quick match. Sure you could say all those excuses like ‘its quick match, what do you expect’ or ‘its meant to be wild and unpredictable’, but I believe that a fair match should not be sacrificed for ‘wild’ matches and unlikely team compositions. Hell, I queue up as a healer since it provides bonus exp, but it still goes to ‘expanding quick match search’, which basically translates to ‘You better not queue up now, the match you are about to enter is going to be more unbalanced than it could be’. Of course this is probably due to multiple other conditions at play, so I’m not really complaining about that.
My main concern is that when I win, most commonly the match feels one sided, with our team obliterating the opposition, and them only taking down a couple of forts in the process. When I lose, it feels as though nothing I do makes an impact, and team fights seem determined before they even start; don’t get me started on the SDing allies too.
I often get into 3, 4, or even 5 match losing streaks which totally drains the life out of me, sucking all fun from the game since all of them feel exactly the same: we stand next to no real chance, and even one or two of us unanimously agree it ‘isnt our game’ since definitely more than I have this same feeling of matchmaking.
When I win a match, or start a 2 match win streak, I have even begun to apologise to my team for such, since more commonly than not, the match after a victory is completely favoured for the enemy team.
I’m not a developer, I don’t know fully how this works. It just feels as though the game punishes you for winning, and beats you down all the more when you lose. It’s an unending upward battle just to get that one great game where our actions seem to make an impact, and the fights seem fairly even.
Maybe it’s just me, but it is definitely an issue that I’m getting tired of.