Lady Vashj BY BATTLE JOURNAL

Introduce Lady Vashj as the new hero of the Nexus. What can it be?
We took the offer from Kissy as a basis and supplemented it with our own ideas.

Q - “Static Shock”: Deals damage to the selected target.
W - “Water Geyser”: after a short delay, deals damage in the targeted area and steals mana from enemies.
E - Serpentine Line: Attacks in a straight line, passing through non-hero opponents, and damages all enemies in the way, slowing them down.
R (Heroic 1) - Monsoon: Summons a storm of lightning to strike enemies in the area, increasing damage with each hit (increased damage from base abilities).
R (Heroic 2) - Stormy Rain: Absorbs all of your mana to deal damage and slows enemies based on the mana consumed.

D - “Shield of Mana”: Activate to create a shield that absorbs damage when using mana (passive: Basic attacks consume mana).

The author also provides for an additional talent, which, most likely, can be selected at one of the level increases.

Z - “Sliding scales”: Passive. + 15% movement speed.

Level 1

The task! Increase your mana drain by hitting heroes with the Water Geyser (heroes hit 0/20 times).

The task! Pick up Regeneration Orbs to increase your mana pool (0/20 Orbs picked up).

Z - “Sliding scales”: Passive. + 15% movement speed.

I like the talent Q - Static Shock, shock is common to the Shaman class, but it might be worth adding a little. For example, on the next level up.

Level 4

Q - “Static Shock” imposes a silence on the target for 2 seconds.

Q - “Static Shock” immobilizes the target for 2 seconds.

Q - Static Shock blinds the target for 2 seconds.

Level 7

W: The Water Geyser spell now works instantly.

E: Extends slow heroes by 2 seconds.

D Mana Shield restores 2 mana every 3 seconds.

Level 10
Choosing between two heroic abilities.

Level 13

Q: The spell also affects heroes near the target.

W: Leaves a mana drain behind it over 2 seconds.

E: Disables buildings.

1 (Active): Regenerates health over 4 seconds.

Level 1 6

Q: Water Geyser extends Silence / Blind / Slow duration by 2 seconds.

W: Area of ​​draining mana can restore mana to an allied hero.

E: Snakes now move in the opposite direction. Returning to Vashj, they restore her health in the amount of 20% of the damage dealt.

Level 20

R1: Monsoon also blinds heroes in the area.

R2: Stormy Rain leaves an area in which Vashj heals for 50% of the mana cost over 4 seconds.

2 (Active): Strikes the target with an Ice Arrow, slowing it down and dealing damage.

D: When taking fatal damage, Vashj is trapped in a mana cocoon, protecting her from any damage for 3 seconds.

English is not my language, I apologize for the mistakes.