Introduce Lady Vashj as the new hero of the Nexus. What can it be?
We took the offer from Kissy as a basis and supplemented it with our own ideas.
Q - “Static Shock”: Deals damage to the selected target.
W - “Water Geyser”: after a short delay, deals damage in the targeted area and steals mana from enemies.
E - Serpentine Line: Attacks in a straight line, passing through non-hero opponents, and damages all enemies in the way, slowing them down.
R (Heroic 1) - Monsoon: Summons a storm of lightning to strike enemies in the area, increasing damage with each hit (increased damage from base abilities).
R (Heroic 2) - Stormy Rain: Absorbs all of your mana to deal damage and slows enemies based on the mana consumed.
D - “Shield of Mana”: Activate to create a shield that absorbs damage when using mana (passive: Basic attacks consume mana).
The author also provides for an additional talent, which, most likely, can be selected at one of the level increases.
Z - “Sliding scales”: Passive. + 15% movement speed.
Level 1
The task! Increase your mana drain by hitting heroes with the Water Geyser (heroes hit 0/20 times).
The task! Pick up Regeneration Orbs to increase your mana pool (0/20 Orbs picked up).
Z - “Sliding scales”: Passive. + 15% movement speed.
I like the talent Q - Static Shock, shock is common to the Shaman class, but it might be worth adding a little. For example, on the next level up.
Level 4
Q - “Static Shock” imposes a silence on the target for 2 seconds.
Q - “Static Shock” immobilizes the target for 2 seconds.
Q - Static Shock blinds the target for 2 seconds.
Level 7
W: The Water Geyser spell now works instantly.
E: Extends slow heroes by 2 seconds.
D Mana Shield restores 2 mana every 3 seconds.
Level 10
Choosing between two heroic abilities.
Level 13
Q: The spell also affects heroes near the target.
W: Leaves a mana drain behind it over 2 seconds.
E: Disables buildings.
1 (Active): Regenerates health over 4 seconds.
Level 1 6
Q: Water Geyser extends Silence / Blind / Slow duration by 2 seconds.
W: Area of draining mana can restore mana to an allied hero.
E: Snakes now move in the opposite direction. Returning to Vashj, they restore her health in the amount of 20% of the damage dealt.
Level 20
R1: Monsoon also blinds heroes in the area.
R2: Stormy Rain leaves an area in which Vashj heals for 50% of the mana cost over 4 seconds.
2 (Active): Strikes the target with an Ice Arrow, slowing it down and dealing damage.
D: When taking fatal damage, Vashj is trapped in a mana cocoon, protecting her from any damage for 3 seconds.
English is not my language, I apologize for the mistakes.