So I get that the R in ARAM means random but in other games, if you play ARAM you get random, no choice of 3, you get what you are given. I like that in HoTs I get a choice of 3 so I can pick whichever hero I enjoy most but I absolutely hate it when only 1 person gets a healer and decides that they don’t want to heal so they pick an assassin, most of the time, the other team had the same situation but they picked a healer so they end up stomping us. Usually, when you ask why that player didn’t pick the healer they use the excuse “I can’t play them”, but the way I see it, there is an easy solution to this, make the 3 choices based on a role so you get a choice of either 3 healers, damage dealers or tanks. At least this way neither team is at a disadvantage because they don’t have a healer.
Its an old idea. But it sounds fairish to me. Even so qm does the same and balance can differ quite a lot as some heroes or classes do vary quite a bit.
That is exactly what I have been thinking the whole time.
- Sometimes you get an amazing choice like Gazlowe or Azmodan, but also the only (viable) healer. Then, of course you loose if you don’t pick healer.
- Sometimes your only option for a tank is Tyrael (worst tank), while the enemy gets Johanna, the best tank in the game. Same with Kharazim (worst healer) and any other healer in the enemy team.
- Sometimes your teammate has the only option for ranged assassin. But of course he picks melee assassin (because he is more comfortable with it), but which can not compare to the ranged assassin the enemy picked.
- Sometimes I would happily fill a role, but my only option for that role sucks. While my teammate has the perfect fit, but does not want to play it.
Most of the time, it is a mixture of all of the above problems.