We offer our own version of this hero for HotS. The concept of the hero from the forum user - Winter was taken as a basis and was finalized by our team.
Q - Biotic Grasp: When Attack Mode is active: Fires a ranged beam that absorbs the health of enemies, healing Moira and allowing her to accumulate biotic energy / mana.
Healing active: Heals allies in front of you.
W - Biotic Orb: When Attack Mode is active: Moira releases a bouncing Biotic Orb that deals damage in an area.
On Heal Active: Moira unleashes a bouncing Biotic Orb to heal allies.
E - “Fade”: Moira instantly teleports a short distance.
R (Heroic 1) - Coalescence: When Attack Mode is active: Moira fires a ranged beam that damages enemies through shields.
On and Heated: Moira fires a long-range beam that heals allies.
R (Heroic 2) - Amelioration: Moira throws a small sphere that, when it hits allies, greatly increases their damage and shields them for a few seconds.
D (Skill) - “Transformation”: Switch between attack mode and healing mode.
This is how I imagine Moira’s talents. Now let’s go through the levels.
LEVEL 1
D - Quest !: Collect 50 Orbs of Regeneration for an additional bonus to healing while healing is active.
D - Quest !: Deal 15000 damage to enemy heroes for an additional bonus to damage when attacking.
E: Shadow Fade lasts longer and teleports further.
LEVEL 4
Q: Moira absorbs even more health from the enemy while attacking. With active healing mode, allies gain unstoppability for several seconds. Energy / Mana Gain is lost.
W: Biotic Orb gains a homing effect and follows its target until it reaches it.
E: “Fade into the shadows” deals damage to the enemy at the point of teleportation when attacking and heals allies in healing mode.
LEVEL 7
W: Biotic Orb deals damage over time when attack is active, or heals over time when healing is active.
E: After successfully teleporting to deal damage or heal, Moira can use the ability again.
D: With an active attack mode, it can receive a bonus to damage, and with a healing mode, a bonus to healing. The cooldown of the ability is added to 30 seconds.
In the meantime, there is no need to know about it. ”
LEVEL 10
Choose between two heroic abilities.
LEVEL 13
Q: Moira can target an ally to gain absorbed health.
W: Biotic Orb now has an area of effect and can damage or heal multiple heroes within a small radius of the main target.
E: When teleporting, deals more damage or healing, but when taking damage for a few seconds after teleporting, Moira gains the disorientation effect for a few seconds.
LEVEL 16
Q: When using an ability on an enemy, it slows it down, and when used on an ally, it speeds up it by a few seconds.
E: Moira gets the effect of instability (character flicker) until the end of the game, which causes 30% of the damage to pass by.
1 - “Aphasia”: Imposes on the enemy the effect of speech loss and they cannot use abilities for several seconds
In the meantime, there is no need to know about it. ”
LEVEL 20
R (“Coalescence”): The ability operates continuously, but is tied to a specific target.
R (Amelioration): Reduces the cooldown of the ability and provides an additional charge.
2 - “Cryoson”: Put the ally to sleep for a few seconds, restoring his health. Any damage interrupts sleep.
This is the concept of Moira.
(Google translate)