A support hero that focuses on the structures of the map would be a nice new one.
With the 3 different kind of talents for each tier (except lvl10 and 20) like this:
- one that focuses on improving the friendly structures of the map
- one that focuses on debuffs and sabotage of the enemies’ structures of the map
- one that focuses on bribe camps, empowering/converting nexus’ forces and the mobility of players using the structures of the map
lvl 1 talents are 1 stack-giving quest for each build
lvl 4 talents are related to walls
lvl 7 talents are related to forts
lvl 10 talents are 1 heroic that builds back a structure and 1 that destroys another (the kind of structure depends on ammount of stacks)
lvl 13 talents are related to fountains/towers
lvl 16 talents are related to keeps
lvl 20 talents are the 2 improved heroics and 1 improved d/z
This hero would be extremely powerful on the map yet weak in team fights. The hero would give strategic tools to balance the loss of objectives tho, with the power of the heroics.