Siege damage vs hero damage!

Why do people only stare blindly on hero damage when siege is more important that hero damage.
I just played a game with Kerrigan and did 122k siege damage when we had a Lunara crying on my hero damage.
Don’t remember how it was exactly.
Lunara only did 19k siege damage.
I did 40% of our siege damage in my team.
For me hero damage is not so important.
It is the enemies core which to be killed.
I can pull up to about 250k siege damage with assassins if I want.

Hero damage is substantially more important than siege. Siege means nothing really, some heroes just naturally get siege dmg by splitpushing.

If you kill all enemies then you will get their structures regardless.

Experience matters on the other hand, more than hero dmg in a lot of circumstances. Siege dmg is usually given to that one useless player who sits alone in lane attacking a fort when the enemy get obj / bosses. Then enemy get 3 forts in return and the splitpusher cries “but mah siege dmg is high!”

Kerrigan is much more useful in team fights than in siege. With Lunara and picking the right level 4 talent, I can easily have 150k siege and most or second most hero damage. Siege by just Q and 3 hits by running past some minions on my way to objective (because I don’t have to unmount and mount again)

Edit: you will also have lower damage numbers if you capture objective e.g. with Lunara easy 50% damage to Immortals)

Siege damage is more important. You win by destroying buildings and you need to deal siege damage to do that. Hero damage is what you need to deal to get the enemy heroes out of the way, so you can deal siege damage to buildings. I’ve seen teams lose with higher kill count, because they didnt push after winning teamfight. You’ll never see a team lose because they have to much siege damage. But if your team wipes because you dont teamfight with them. The other team may get more siege damage than yours and that’s another story.