Do I need a special dpi or sensitivity or does that not matter. How to aim physically. With my fingers, wrist or arm? Is there such a thing as appropriate aiming technique. Or does every person aim completely 100% entirely unique, and there are 0 similarities.
Check youtube, there are some guides about different techniques . Try them out, see which 1 fits you and stick to it to build your muscle memory . As about the dpi and sensitivity the lower they are the more precise you will be with your shots so I donât recommend you use too high sensitivity .
click heads, profit!
Practice, practice, practiceâŚ
Thatâs all it is. Everyone has their own way to aim and do what feels natural for them. I would recommend just practicing first before venturing out to see what other players have done.
Then try bots and PvE to trial aiming with different distances, heroes and maps. Goodluck!
For the majority it is drastically lowering you sensitivity and doing big arm swings.
Most office poeple with small mousepads use 5-20cm per 360 turn, most aim reliant poeple use 30-40s cm per 360 turn in game.
(my ex: 2.00 x 1600 dpi mouse )
So get big mouse pad and start aiming with arm.
Then practice, train and warm up excercises.
And OW specific is learning (to predict) enemy movement.
OW is very hard to aim since movement is chaotic and instant.
Check hitbox images + always aim for neck or center mass if you only need bodyshot to finish kill.
Learn rythm of own movement and timing of enemy jumps, ADAD strafe and abilities.
Youtube: surefour , iostux, and rocketjumpninja.
Pick one aiming style/setting and stick with it. Wrist and arm can both get you to top 500. But generally arm is preferred to wrist. (Size of your mouse mat matters)
There is a custom game in overwatch Iâm not sure of the name, but it lets you shoot small orbs in a certain amount of time and you get a score at the end. You can also set up bots and make them move or use skills etc, so Iâd recommend custom games.
If you intend to become a pro, you should focus on using your entire arm to aim. Otherwise: just practice. Just remember, aiming is only a miniscule part of the game - the difference in accuracy between low and high ranks isnât that huge, and even 100% accuracy doesnât help you if youâre dead too often or hit the wrong targets. In addition, good positioning makes aiming a lot easier while good tanks will do the same for you (less stress).
Learn the actual game, play the game and your aim will improve naturally.
When it comes to aim my advice has always been use what works best for you, donât copy what others do. Even if that means you have different sensitivies for different heroes, thatâs also fine. You have to practice and fine tune the numbers until you get to a point where youâre happy.
It took me a few weeks to finally find my comfort zone with sensitivity. I ended up using the same for all heroes and a 0.5 higher one for Tracer just because everything feels like itâs in fast motion with her so I need that little extra turn speed when duelling people.
Also, Iâm sure already know this but always try and aim for the chest/head area. The closer you can get to landing headshots the better, so drill this idea in from the get-go so soon it just becomes second nature.
Iâm like the least qualified person to be offering aim advice, but maybe some guy on Youtube can help?
dont practice aim Vs bots⌠its ok for warmup but it teaches the wrong type of aim.
there is no substitute for humans
Do I need a special dpi or sensitivity or does that not matter. How to aim physically. With my fingers, wrist or arm? Is there such a thing as appropriate aiming technique.
Typically you would switch between aiming techniques depending on the situation.
Pre-aim: When the enemy team pushes through a choke itâs easy to predict where their heads will be. Position cross-hair at head height and wait for enemy to walk into it.
Wrist flicks: Effectively âfreezesâ your targets movement for a split second because you flick the cross-hair faster than the target moves. The DPI itself does not matter so much - although setting it very high might not work well with the in-game sensitivity range. Disable âEnhanced pointer precisionâ in Windows to make the distance the pointer travels linear with the distance you move the mouse no matter the speed (and check if your mouse vendors software have a similar setting). Then set your in-game sensitivity such that doing a wrist move left to right, without scoping in and without moving your arm, results in a 180 degree turn. From there do minor adjustments per hero while scoped in to take into account if they are mostly long or medium range and how they were tuned out of the box by blizzard. Wrist flicks are great left to right and OK right to left if you are right handed, but not great up or down.
Tracking: Is used for hit-scan heroes too - itâs purpose is to fix the distance you need to flick by tracking the target between flicks. It can also help to cope with the ineffectiveness of wrist flicks against heroes that have more pronounced vertical movement such as Phara. Track her and then wrist flick when her vertical movement is slow.
Micro-flicks: If you are able to track targets closely then doing micro-flicks are very effective because there is very little variability. If you find that you do a âquick jerkâ (no pun intended) with your arm rather than your wrist, then you are on route to do arm-aiming. Arm-aim works almost equally well in all directions also up and down, but range is not as good as wrist flicks.
How you split focus between the cross-hair and the target is a constant mental battle. If my aim is failing then Iâm usually putting too much focus on the target and not enough on the cross-hair. It helps to force my brain to âsee the world through the cross-hairâ. But others might have the opposite problem.
^
Someone in the thread earlier mentioned using arm aim as opposed to wrist aim, while this is generally accepted as the âbetterâ method, should also be pointed out that some pros are wrist aimers, Surefour being an example.
Its the same with race drivers, some are understeerers some are oversteerers canât rember which but one is marginally quicker in formula cars than the other, but there plenty of drivers of both styles in F1, F2, and F3. Point im trying to make is that certain things are less relevant. And I agree 100% with you on the matter of aimstyle. I myself is an arm-aimer with wrist flicks which is a funny combination of the two, but it has the unfortunate drawback that I end up with a lot of clutching (the act of lifting the mouse to regain space), But it works for me, and i keep hitting my shots consistently, including landing critical hits. It is intirely possible to swap style, but it will take some time to relearn everything.