Ashe Scope DM Spawn Rendering Bug

When Ashe spawns in DM her scope is rendered as a flat surface, which means the flashing spawn effects are completely blocking the reticle.

Since Deathmatch is such a quick-paced game this means when you aim at an enemy seconds after spawning the scope is entirely blocked by the shiny spawn effect.

More of an oversight than a bug, but since all I play is Ashe on DM it’s caused more than a few deaths.

Greetings Jabber,

I’d still report this as a bug in the US forums so that it can be investigated by QA. Thanks for the report!


Pachimari