Avoid list expansion

3 is nowhere near enough. I feel like I want to avoid 3 players in almost every game I play.
It feels like the minimal avoid list is a way to keep good players from climbing. “Nope, you can’t avoid this guy who hasn’t done anything the entire game and wont play as a team, because you’ve already avoided 3 people like that”.

Team game requires team play. Make the avoid list bigger. It should be closer to 300 than to 3.

3 is fine. Try removing people after an hour or so.

If i needed to avoid a lot of people, I’d be questioning if I was in fact the issue.

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3 is not fine, it should be more, at least in lower ladders where mostly children insist on playing one hero and one only, NEVER change and throw the game, believing they will be carrying after watching some montages on YouTube. I disagree with 3 avoids per game but I usually avoid 1 player every 2-3 game due to how unknowledgeable some players are.

One tricking isn’t a reason they should be punished.

That sounds like something that blends into my last point.

in most ranks there’s just too many people that you play with that makes having a bigger avoid list pointless since you probably won’t be matched with them again.

and in lower ladders there’s allways gonna be some bad players so there’s really no point in trying to avoid them since they are allways present and likely the majority of the players in those ranks.

I believe it should be at least 10.

Then you can keep believing that.

I’d be fine with 3 per role tbh. I’m not a fan of having 3 slots to cover 3 ranks.

That wouldn’t be necessary if you used the current 3 more actively.

You don’t need people in there for long.

Greetings @DollpartsFTP ,I think we alredy disscused about this long time ago,or it was different post,how ever,about avoid team mates (3) mean,to avoid someone that u dont like him for any reason,when I said any reason,I mean if the person is toxic or abusive or anything in that way,since System deal with him,can take up to 24h (in my oppinion,might be up to 48h) so that’s why you should use avoid player and after 2 days to remove it.

with all due respect, you have no idea what you are talking about. lets take my main role. im high masters / low gm. playing with or against the same players is so common that its more suprising when I get a lobby of people i didnt play with the game before. avoiding people is practically a necessity.
then lets take my off roles, low masters and diamond. diamond is low enough for people to cycle out quickly enough but masters is not.

if i avoid someone, I want to avoid someone. aka, i don’t want to see them tomorrow either. or the day after. and so on.

3 over 3 roles is not enough. you literally cannot even try to argue that it is.

Whatever you say, he’ll claim the opposite. That’s how he is having fun :slight_smile:

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Sorry, are we not allowed to disagree?

What a sad life you must lead if no one’s allowed to think you’re wrong. Because you almost always are.

That sounds more like a you issue.

If you take the game too personally, I can see why people playing will annoy you so much.

Just avoid for an hour, and swap (if you’re using all slots). Or what I do, if I’ve avoided people, next time I load up I remove them all and crack on. Never need more than a couple on the go at any time.

(To be pedantic. It isn’t masters)

youve just lost all credibility your arguments could have held. its a community issue, not an individual issue.

personally? i don’t get offended when i lose. I just take the steps necessary to not lose again. especially when the reason for the loss is another player, aka something out of my control.

ill repeat myself since I guess you cant read.

the rank isnt but the group is. prick :upside_down_face:

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Why would the devs cap the avoid limit at a certain number?
I mean hell, if they could expand it then why hell not?

Well clearly it would still pose an issue in the game, otherwise, they’re just not doing it for… well what reason to be exact?

you can’t argue with them, they base their avoid list opinions on things themselves experience as working for them.
it’s the “if it’s good for the goose, it’s good for the gander” sort of argument.

in other words, play like them and you will have the same enjoyable experience.

but that’s not what makes the game enjoyable to everybody.

i agree the community is really toxic and anti-cooperative.
however i believe that trying to weed out bad players like throwers or anti-cooperative people with avoid slots aren’t gonna work since there is just too many of them.

but i also do think that trying to force picks and compositions on people in ranked is toxic, that’s a choice that’s free to them even though it might be “soft throwing” but that’s really why this game is frustrating because some compositions are just simply better or easier to utilize and you can’t really go too hard on people to force them into it or you will just make them throw or be un-cooperative out of it.

so you have to pretty much ignore what everyone else is picking or choosing to play and just be suggestive and positive like make strat calls for example “can someone help me kill this tracer in the backline” and hope for the best and do what you can do.

because a well thought out plan is laid to waste by 1 weak link and there’s no point in even trying to go that far with a team you’ve just met.

as for what the avoid slots could be used for in reality is just really for high rank people who wish to avoid certain people because they do have a lot smaller of a player pool and they see them on a regular basis.
in essence it’s made for pro players who get stream sniped by like 1 or 2 people.

so for everyone else it’s just a useless tool, because the player pool is too big and too toxic in general to make a difference even if you had 1000 avoid slots.

why they don’t make more avoid slots is because they don’t want to mess with the matchmaker to function any worse, so it’s not like they can just add more avoid slots to please people either.

so what can you do about the people you don’t wanna play with again? absolutly nothing but most of the time the people you play with you won’t be playing with again, and if it’s really bad you can just report them and move on.
that’s really it.

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How is you wanting to avoid lots of people anything but a you issue.

The game allows 3. Rotate them. At your claimed rank, players are good enough, so you’ll be avoiding for personal reasons.

Theyve already said it’ll not change so, cry about it all you like, but tough luck.

Talk about losing credibility… you’ve gone for the child’s trick of insults when you’ve got nothing better.

Rank is irrelevant. 3 slots is fine. If it wasn’t, it would have been more/less by now.

Throwers, grandfathered ranks, off rolls, boosted players. Need I say more?

The game allowed 3 back when there was only a single rank per player. They didn’t update it to make sense with the introduction of role lock.

I mean, they also said role queue wouldn’t happen. They said hero bans wouldn’t happen but it did. I really could not care less about what blizzard has or has not said. Their word is worthless.

I called you a prick, after making my point. That doesn’t fit the narrative though huh?

Right… Because blizzard can do no wrong, make no mistakes and is always right.
Grow up you complacent cuck.

If they are throwing. You’ll be away from them in a couple of games. So can be removed in an hour or so.

Grandfathered ranks, as above. If they aren’t good enough anymore, they’ll steadily drop.

Boosted players. Again, same as above.

No of these reasons justify more spots. Just sounds like you’re being lazy with managing it, or you’re wanting to blame far too many people.

You can name call all you like. Only shows everyone the type of person you are. No reflection on me.