Brigitte rework idea

SHIELD BASH:

  1. no more longer stun
  2. recharge reduction to 5 seconds
  3. knockback enemys within a radius of 3 meters by 5 meters.
  4. Damage 50 brigitte shield charge per enemy

Whip Shot:

  1. can be used 3 times
  2. cd 12 seconds for each hit. Does not depend on each other
  3. no more longer knockback
  4. if there are 3 stacks, the first strike stuns 0.8 sec.

Passive:

  1. No longer puts regeneration when the chain hits the enemy.
  2. if shield up, regenerate hp 10 hps in 15 meter radius
  3. Reducing the shield’s charge triggers a healing blast every five seconds, which heals allies in proportion to the damage shield for 1 second in 15 meter radius.

BARRIER SHIELD:

  1. Reducing the recharge rate to 60 hps

What do you think?

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I think all Brigitte needs, is 200 HP and none of this self healing bs. Her stun is fine I’d say, if you haven’t learnt how to avoid getting stunned by now then idk.

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I have no problems with her camp. But people do not like how easy it is to implement.

Something that I find the most intriguing is the idea to activate the healing effect when her shields up.

It even enforces her role as a support/tank hybrid.

my thoughts exactly

this would be a great change…

Because 16 HPS and only for 5 seconds after she actually hits is the gamebreaker, especially compared to Mercy’s 20 HPS that work sorta the other way around and kick in after just a second of not taking damage?

Not to sound disrespectful, but a DPS Player unable to kill her through that pitiful heal might be playing the wrong game altogether. It’s over 4 seconds to recover from a single McCree bodyshot and it doesn’t look any different with the quite significant splash damage from Junkrat, Pharah, or even Soldier. That’s besides the point that she does ZERO self-healing if you just stay 20+ meters away from her so not even whip-shot can hit.

junk is probably the best counter seeing he can hit her even behind the shield and has the range to stay away and spam her escape

Haha intelligence would be a fine counter too. I always find it amusing when people start bunny-hopping in hopes to avoid getting hit by my flail (yeah like that’s gonna happen) instead of just staying calm, taking aim, and shooting me in the face… :joy:

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I’d help if she didn’t regenerate health with each swing.

She doesn’t!!! Inspire doesn’t stack and is ALWAYS 16 HPS for 5 seconds. It’s merely reset/refreshed on subsequent hits.

Hey I actually didn’t know that. Still makes it impossible for most heroes to fight her even if they take aim. I don’t like such binary heroes - useless at range, monsters in close combat. Even Rein is not that binary.

i know the healing doesn’t stack (to go faster) but does the duration stack?

i’m never sure about this with her haha but imho she is the worst support (as pure support)

just had an other few games with several brigitte’s… non of them ever healed me (the main support) when i was in trouble and just kept spamming LMB and stuns… (one time i ran towards a briggite being followed by moira… they just ran past me… why? i don’t even know but for me it was enough to report them for trowing as they just ran into the enemy team and died… again)

No it doesn’t stack. It only resets to 5 seconds on each hit, so 5 seconds without hitting anything or anybody, and the healing is gone. It also has a limited range and requires line of sight. Outside of beating somebody Brigitte can only heal with an armor pack every couple of seconds, but not herself of course.

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thx :slight_smile: sometimes these things aren’t realy explained pretty well in this game and you need to figure it out hahaha :wink:

i don’t mind brigitte, it makes for intresting fights but in the clutter of it all she can be pretty anoying (same as hammond ATM just swinging around the payload hehe)

personaly i find it hardt to shoot brigitte in the face when im geting hit by her weapon, i dont know if there is knock back on it or not, and i cant realy see because how fast she swings that thing.

maybe that would also work… decrease her weapon speed by 20% (or even more)

no aim needed it’s just flailing around like an octopuss on land -_-

What if brigittes fire has a damage falloff?

Her attack is like a cone aoe attack so she could deal full damage in the middle and the least damage at the ends (start and end of her swing).

That would require the player to aim properly in order to deal full damage.

Not only is that cone fairly small already since it’s limited to 6 meters range, this whole “aiming properly” is necessary anyway to hit with Whip Shot. Just like everything else about Brigitte, this “not having to aim” is just a myth.

At merely 35 Damage per hit without a chance to crit, her melee is not exactly powerful either unless she is facing multiple targets within her range. So you’d only hurt her when the odds are even less in her favor.

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