- If player leaves the match, it is automatically ended for both teams after 2 minutes of no-rejoining with no result (like cheat detection system works nowadays)
- If player leaves for 2 minutes, let’s say intentionally, then joins back and leaves again - the match is automatically ended instantly for both teams with no results. This is to prevent abuse.
- For leaver, the penalty should be much stronger. Think about losing the whole rank (dunno if makes sense but sounds strong
) or losing 200 SR with 3-day ban from competitive.
Any opinions? Critic is welcomed.
2 Likes
This feels like it would upset more people than it would help. Stronger penalties won’t stop leavers. I know they wouldn’t stop me, if I have to leave a match for one reason or another, the thought of a drop in SR wouldn’t bother me.
People will leave games, sometimes because they’re sore losers or didn’t get the hero they wanted, because something came up in real life or their Internet died, I personally doubt this is the way to fix the issue. I’m not sure if this issue really can be fixed in a meaningful way.
It’s a pain, but it is just one of those things.
What about ‘3 day ban’ penalty along with SR loss which I mentioned?
Player who leaves the competitive game automatically puts his team at risk of loss. This should be strongly penalized.
Player who leaves the game because he didn’t get the hero he wants totally deserves the ban, IMO. This is a team-based strategic FPS. There are plenty of heroes.
Also, would like to add: raise the competitive entry level to 50 or 100. 100 sounds much worse ofc, but it can make sense in terms of smurfs/derankers/multi-account holders. It will extend the time by a lot for people who want to create booster/challenge/whatever accounts and at the same time will allow new players to get as much more experience.
2 Likes
I would say the points are reasonable! I and my friends are suffering from 40-sec matches with leavers and 10 min queues for the match, so I gonna set them a penalty of 100-150 SR to make smart moves further or think (maybe!) that net connection is tricky to play right now, that ruins the game of other players. to stop the game after 2 mins leaver also sounds good - sure you made a progress, but this act moves you (or enemy team) imbalanced.
1 Like
no, I don’t want my match to be cancelled just because there is some salty *sshole on the opposing team leaving.
In this case you are placed in non-competitive situation against other players in competitive game.
Of course you want some free SR, but in this game should be no free SR period. SR you received in the game with leaver in opponents’ team will not reflect your skill rating. It will reflect a luck. Any pointa for luck should be eliminated.
1 Like
dude, you asked how we feel about your idea, I said “nope”.
Why do you ask us if you’re going to dismiss our opinion anyways?
So you’re saying that you want people to team up so one can boost the other by canceling unfavourable matches? Kinda seems like there could be room for abuse in there. I mean, there already is with the rule that an early leaver can void a game which is horrendous, given how in the first 2min you can already have decisive and deciding fights. No, there’s just one good approach to deal with leavers:
Step 1: On a DC, the game is paused and a timer starts.
Step 2: The DC’d player immediately gets a small punishment to discourage abuse.
Step 3: The game will be paused for up to 3min (could be different, subject to balancing). This is a running total for every team. DC, reconnect after 2min - fine. DC again for 2min, it’s over.
Step 4: While a person is DC’d, the rest of the team takes a vote on whether or not they want to forfeit if the sixth person doesn’t come back. This will on average make up for those potential waiting times. No more garbage-time fighting a hopeless fight - unless the majority of the team wants it.
Step 5: If they reconnect in time, there will be no penalty to SR apart from the slight initial penalty. That means people actually have an incentive to come back to the game, unlike now.
This would solve all the issues:
-) Garbage leaver-games.
-) Incentives for coming back.
-) Harsh punishment to win chance even if they do come back quickly (right now, heroes respawn back in their spawn points and lose ult charge).
-) Also, it could deal with the worst rule in the entire game, cancelling a match if someone leaves within 2min. This is so ridiculous, allowing people to leave after losing the first fight. The reasoning behind it is that people might be afk after queueing, but with a pause this is already dealt with. So fewer exploits possible than before!
Potential new issues:
-) Waiting time can suck - but it’s limited. Considering how games last an average of 15min or so with queue time on top, an extra few minutes isn’t much.
-) Griefers might max out pause time every game - this would have to be monitored with limits - like the loss of pausing rights after doing it too often.
-) Pauses have to be mechanically possible. They already are (in pro games), but still punish DCing (I think).
Nice and valid points, thanks. The pause idea is great.
However, if leaver receives a 3-day ban from Competitive, the boosters you say about are not going to exist/their impact will be very negligible.
@KetaKubaner, I do not dismiss your opinion here. I just tried to explain the etiquette of competitive play.
Losing so much sr will do more harm than good… What if a gold player leaves 2 games and end up at bronze… Then he ruins all the games when he playes in bronze and silver, because he doesn’t belong there.
Every leaver should just be banned. Start with 2 days, second time double, so 4… Then again double (8) and the fourth = perma ban for competetive. The leavers should stop ruin other peoples games
1 Like
the penalties are fine as they are. You can quit occasionally and be mildly punished, if you do it too much you have to suffer more severe consequences but thats all right the way it is. There are few legit reasons for quitting midmatch and just plenty of other ways how bad players can spoil the fun of others. What if I don’t want to play with bunch of egomaniacs, with nobody of them on comms and everyone playing solo with 0 communication and coordination? Do I spoil their fun by ragequitting such a mess or do they spoil my fun with their selfish attitude? I would say it goes both ways.
If I’m not allowed to quit a match because the penalty is too harsh I’ve got various other ways to be a jerk to you when you are a jerk to me (disregarding basic norms of teamplay like voice comms easily qualifies as such), you can’t do anything about it, no amount of penalty is going to help you in that moment.
My overwatch game just randomly lost server connection and I am banned for like 5 minutes and lost 50 tank sr which is very hard to get in high gold because of trash dps and healers. give me back my sr
There are no legit reasons to willingly quit a competetive match when someone complains about having a bad player in their team… You just make the best of it and move on to the next game. Not everyone is a pro you know…
I had so many times that 1 player was blaming others for playing bad or the hero choice while the game didn’t even started, while That person was the one to blame our los (like not healing others, not putting a shield up as rein/orisa, or just walking around doing nothing… and then that person left the match)… You know what: such people deserve a perma ban
they ruin other people’s games for no reason…
I see it also in quick play classic… there is almost NO negativity in the chat and those games are FUN! much more than comp where everyone blames everyone else but themselves and leaves the game for no reason.
People should just play their best, and stop complaining to others and leaving matches on purpose.
you miss my point completely yet go on ranting. If you read carefully you won’t find a quote from me about someone being non-pro as valid reason to quit.
so people who don’t use voice comms deserve that too? Because they ruin other peoples games for no reason too.
Cs:Go has a system both team can take a break for 1 min if there is a leaver. Game stop atm for a min then starts.
Would be helpful if it was no result - yes. But loosing 200 SR might be abit harsh. Plus, it might be hard to figure out if it was done on purpose. - Some people just play on unstable/crappy connections. I went from gold to 3-digit bronze a few years ago due to a very unstable phone hotspot. - And still struggling to get back out of silver. =(