I was curious about it, but I didn’t tried it. In what I’m seeing the game is a complete failure (100 players in steam right now) and not even in Top 100 in PlayStation store during it’s release, this for a game that took 8 years to develop and expected 200M of budget :s
I would say the game will not last until the end of the year
Tbf, when they revealed it at the Sony event, the massive sigh and general attitude towards it… It was dead before it released.
The other one, deadlock, seems to be faring a little better though. But even in the initial hype phase, it’s shy of OW numbers. So going forward it might struggle a little.
I suspect Marvel Rivals will start with far higher steam numbers than OW can pull on there. But that game feels more like a holiday romance… It’ll burn bright, but burn out fast.
It’s also an hero shooter, you can shoot and use abilities. But for visuals, it has nothing to do with OW, I think that was the main problem, lot of people criticized how unappealing the game was.
I think people are tired of dull and bland looking games…
This is why I think marvel rivals is a genuine threat - the visuals look gorgeous in that game and you have maps with that same nice bright vibrant aesthetic…
Totally unsurprising given the reception it got when they announced it was a team shooter.
People are bored of the genre atm. Even Deadlock isn’t doing that well. Marvel Rivals might break that, but I doubt it. The reactions I’ve seen have been mixed from the betas. Having played it, it is a fun game. But it feels cheap and soulless. Has potential, but it’s NetEase… So doubt they’ll care much. I hope it does ok, all the people crying about ow will have somewhere to go and new things to cry about.
But if you get to peak gaming time and only have 59 players on Steam as they did yesterday, days were numbered.
Sry I havent read the whole thread. Just my marmalade…
Socio political debates aside, good shooters stick like glue. Look at Counter Strike, I mean, 9/11 happened in that era. Could you be more insensitive to play as the role of a terrorist? Gameplay above else for gamers. Concord, game sucked, focus was some narrative, bad publicity didnt help either ofc.
I’m not surprised it failed. They said they started developing it in 2016 (the year of OW’s goty), and it’s clear that someone stayed inside a development bunker for 8 years to release it with exactly the same marketing methods as Overwatch. they should have gotten out it in 2020 (4 years ago, with the relaunch of Valorant) to understand how to redirect the entire marketing and character design project.
The gameplay was also extremely boring to watch, without the ultimates that turned the situation around: it seemed like a “guess which Overwatch hero this is inspired by” but with very banal weapons and terribly long / indistinguishable fights.
And the worst thing in my opinion is that they even missed the opportunity to do better than Overwatch: they could have at least made a story mode to attract interest for these characters. just making information sheets and cinematics is useless if the basic gameplay discourages the interest in knowing them.
I’ve heard of it, but I actually think that the term “woke” has been overused in its main flaws. aside from the definition of how the characters were identified, the game is not that different from what Overwatch or Apex legends do in terms of variety, and I think that the communication errors (and I’ve seen a lot of information intentionally distorted for clickbait about this anyway.) were far more serious than this.
instead, I saw a lot of confusion in the definitions of “bad because forced artificial to represent a category” … with the simple fact that almost all the characters were boring to look at, forgettable. and the skins in the gallery were extremely horrible. the character design was terrible with almost all the characters, and if some were good … their weapons (very generic) and gameplay made their gameplay bad / banal again. for example, many comments about the overweight character: the problem is not “who he is”… but that it is not clear anywhere that he would be a support, and nobody cares how anonymous it is.
Anyway, I can safely say that “woke” was only 10% of Concord’s problems. As much effort as they put into realistic proportions, the character design is perhaps over 40-50% of its flaws.