Love this game and still play it everyday.
And I want to keep this a constructive as possible but i’m so frustrated…
- LET ME PLAY THE CHARACTER I WANT!! I love competitive even if im rubbish at it… but I cant seem to get enough time on the right characters because im always ‘forced’ to flex… playing Zen one game, Zarya the next, orisa the next etc etc is not good experience. if im constantly forced onto character and roles im not comfortable with then I feel I either have two options.
A:- play flex on a character your not good at to help the team… but under perform and possibly lose your team the game.
B:-be selfish and play what I like, but due to the team imbalance the team has a greater chance of losing.
Both are negative experiences…I cant remember the last time I logged off the game without a lesser experience than logging on. I always seem to log off in frustration… and the fact its been the same for years…
When every streamer, everyone I’ve spoken to in game and the forums are regularly post role queue posts (such as this one!). Isnt it time you just brought it in…
And don’t tell me its complicated. It may be complicated… but your CUSTOMERS have been asking for it for over a year or more!
2.Give us guilds/ clans… or some way we can regularly group with people. From previous dev updates I know you guys are working on something fancy… but WE DONT WANT A FANCY blizzard wide guild experience… my Warcraft players don’t play starcraft and my starcraft friends certainly don’t play Overwatch etc.
Make it really simple. I start a guild… I invite people I like to play with… and they inturn invite people they like…I meet new people to play with I otherwise wouldn’t have met… its not difficult… its worked on Warcraft for 14 years with this basic principle.
- Lack of in game stats is TOTALLY unacceptable. We know they are there… because my career profiles tells me every single bullet fired… Just make a live score screen in the interface… I press TAB… Everyone gets, damage done, healing, blocked damage, damage taken, deaths etc… then another ‘special stat’ unique to the character. Such as ‘slept’ enemies in the case of Ana, or self destruct kills etc. etc.
This would just give us more in game knowledge.
Now I know this can be viewed and used negatively by angry people who don’t think you are performing well. but my argument is this…
Those toxic people are already in the game.
For a positive spin- this way I might be able to endorse a player who I wouldn’t have ordinarily because I have no idea they were performing so well.
Finally-- You have got to step up the pace of development or at least the communication. Tell us what is going on! The cloak and dagger way of development may have worked back in the day but your customers have so much choice these days that this sort of thing is a vital tool to keep people excited about the game and engaged.
That’s all from me. Thank you to anyone who stayed til the end.
Rubiks
