Create InWorld_Text

Hi, i have sometimes problem with action create InWorld text.
i have rule that create world text on position event player for each player, that show his name and lvl, the problem is when game is full 10-12 players in FFA sometimes it didn’t spawn this text so player play with other but nobody(and himself) didn’t see a text.
the interesting fact that in debugger i can see that game correctly see rule and make action successful but in real nothing happen.
i make a fixer that respawn this message after death and it’s help but it’s also make this situation again for other players that already had this text and it’s removed it and didn’t spawn again.
my questions are where is a problem? is it my fault of code in some case? or it’s blizzard mistake? can it be depends on player game settings? and most important how to fix it?

P.S. there no option to check if text spawned or not in programming way because it was writed that it was successful and also entered ID into var “last created InWorld text”.
13VPA - game mode

There can be a maximum of 128 in-world and HUD text elements.

Very interesting, where i can read about that limit and others?