Do rank resets even work?

I’ve been playing overwatch casually for 3 years now, it being my first FPS game. When I first started I was obviously awful and placed Bronze 5 on my first ranked games. Since then I’ve been sloooooowly climbing and my peak in 5v5 in both DPS and Support is Gold 2-4. However, the last two seasons I tried 6v6 open queue for the first time and suddenly placed Diamond 4 (playing mainly Ana)? And then I did my 5v5 Support placements for this season (also playing mainly Ana, pretty much the same way) and placed >Silver 1<.
So is my skill level really that different between modes? And does the rank reset even do anything? Cause I feel like the game doesn’t even test my real skill during placements, it just places me in the rank I was previously in (or lower), that’s why I could place Diamond in Open Queue, because I had never played that mode before, but 5v5 still takes my MMR/SR from when I was Bronze, apparently. I feel like the matchmaking system being broken and unfair is a widespread topic of discusion in the OW community and I wish the devs would listen to the players instead of introducing a fake rank reset.

Anyways, it’s really a bummer to be stuck in a rank when I feel like my skill and game sense has improved (especially when I compare myself to some players I get placed in the same team with. I really feel I don’t belong there). I hope this doesn’t come off as me saying I deserve a higher rank or whatever, I just want the system to be fair and reflect true skill.

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Yes. In the sense they are an easy told for baiting engagement.

Do they actually do anything in game. No.

This time MMR was soft reset. But all it meant was everyone was starting placements a few divisions lower. But if ever D1 player starts at plat 2… Then it’s just the same games again.

The only difference being, the engagement bait part. More people will be playing, so that will be an additionally chaos element.

I’m not sure if the pros outweighed the cons. It’s always screwy during a reset. I’m not even sure what the purpose is. It probably placed you low, but it shouldn’t be hard to get back in gold.

Rank reset isn’t real. It’s rank recalibration. The game bases your rank on your mmr, and will bend games in or against your favor to achieve alignment of your visual rank and mmr. Rank reset just expedites the process by immediately aligning your rank and mmr, therefore avoiding large win and loss streaks that cause boredom and frustration. The closer your mmr and rank, the more evened out and balanced the matches. Unfortunately it doesn’t take into account people having the wrong mmr.

It doesn’t bother “bend games” or whatever theory that is

It just matches on your MMR. Your MMR mirrors your rank, so is just a visual representation of that.

Resets are the most pointless piece of engagement baiting they can do. Does nothing, but gets people playing.

MMR is based purely on wins and losses. Your MMR is never wrong, unless you’ve got a fake match history…

Thinking MMR/rank is directly equal to skill issues the flaw here. It isn’t. It is a rough approximation.

mmr on new or barely played accounts is usually wrong and considered “soft” so changes a lot. Also people who have gone on big lose or win streaks and play a lot, their mmr doesn’t change fast enough to keep up with the rank change. But really it’s the new players / alt / smurfs. The system doesn’t know their true skill rating, so they just get a random vague starter mmr around plat-masters usually. Even if they lost most of their games, it will base it off the 50 quickplay games which means absolutely nothing skill wise

MMR and rank are mirrored and have been for about 15 seasons.

MMR in OW is a flawed concept.

Lets say you are a support, Ana, you play super passive and heal bot and occasionally land a nade and sleep. Kinda useless in the over all impact, but you never get eliminated. Then there is the other Ana player making plays, even solo kills the tank a few times, but also eating a few eliminations in the process. Both games are won, who do you think will get the higher SR? The crap Ana that barely put any play but never died. Or a simpler example, a widow that hits 5 out of 5 shots without a kill vs one that hits 2 out of 5 but those 2 are kills on the enemy support.

The metrics of measuring your performance and value are so vague that MMR should never exist in such an asymetrical game. You win or you lose what happens in between is irrelevant.