Can we get the amount of collected endorsement on our profile?
Last weeks we could get an overview, with the “Endorsement viewer” created by blizztrack, but now its impossible.
I’ve checked the “endorsement viewer” and they indeed changed it. Before you could see the exact amount of endorsements, now they only show the percentage.
Seems like Blizzard really doesn’t want us to see the hard numbers.
Maybe because they don’t want the endo-system to become a farming festival
Only the % of alcohol does matter, this got no value for me
That was the first week, seems like people do care less about it now
We are used to blizz hiding stuff from its customers, no problem
The fact that Blizzard is hiding information isn’t important. What’s interesting is why they do that.
What is the reason for hiding the amount of earned endorsements from us?
Actually… The question would be why a 3rd party has access to profile data at all even though the profile is set to be private, the data isn’t used in the game’s context, and I haven’t given anybody permissiion to do so. Not any different than credid scores really…
That’s not the case.
3rd party services like Overbuff don’t have access to your data if your profile is set to private. That is why I couldn’t check your stats right now.
Also, your level, current rank (i think), and endorsement-level are public and thus the only data everyone can see.
And level, rank, and endorsement level are NOT part of my profile?
Those are all information you see in-game, too.
Those, and your Nickname, are the only public information about you.
The difference is that inside the game, this data is used to actually provide the game service itself. Call it matchmaking, for which the endorsement level now might be relevant. Anything outside of that is an entirely different matter.
After all the drama I just had to go through as an IT-dude because of the EU General Data Protection Regulation, I don’t think they would get away with that if anybody would care enough. Just can’t expect too much of an uproar from a generation that willingly shares their farts via Twitter and the consistency of their crap piles on Instagram.
If you consider a credibility score public information, then you apparently gave up your right to privacy already. Regardless of any other ways this endorsement level might be used, it is clearly and directly related to account activity, and with that it becomes nobody’s business but my own, between me, Blizzard, and their matchmaking, but certainly not something that is to be shared to the public via 3rd party websites. Regardless of whether it’s the actual number of endorsements received or just a percentage.
No that is not my question , for me there’s no reason to hide.
Blizzard did give access by publishing it on the profiles (website),
when you did give access yourself by changing your default profile visibility setting
They like hiding facts from customers? Truth and reality might hurt the company in some way? Pick one.
Somewhat understandable I am pretty creative myself
The question is not wether but why…
Also, those facts are hidden by the player, if they choose to set their profile to private. But that’s another topic.
The intesting question is why they chose to hide the exact number of endorsements yet keep the percentage public.
Well, I guess it would be too easy after gathering enough data to determine the rate which needs to be maintained and the thresholds for the individual levels based on the time and/or matches played.
Maybe, but i can still write them down.
Simple answer; user experience. Number of endorsements doesn’t make a difference in any way, and the pie-chart carries meaning.
Jesus, the size of the tinfoil hats these days… Just play the goddamn game.
Says the one who joined the tinfoil hat club
Infographic design as a reason for showing a pie chart instead of the exact number is a pretty good one.
Yet still, it is a bit odd that they suddenly hid the exact number from 3rd party services, too.
Not really. External apps hammering the servers to mine data consumes a lot of resources. Who knows, maybe they decided they didn’t want that when services went down yesterday?
I think you’re wrong about the resources, it doesn’t matter if you get that information directly from the website, or getting exactly the same information with an other server(browser), use/filter it out what you need with that other server to present it.
The only server that is taking more resources is the one from a dedicated user, not from blizzard, But, at setup time it is , developers need to debug the code, especially when it changes daily.
Why do you think this ? I am very interested in your answer