TL;DR Allow double jump to not be put on cooldown (or exhausted or whatever) if used next to a wall (like Hanzo).
When Hanzo was reworked he also received his leap ability. If you’ve played him you’ll notice that if you are close to a wall (and haven’t used wall climb yet) and jump towards it the leap won’t be put on cooldown. This is their to ensure that Hanzo’s don’t accidentally use their movement ability while trying to setup. Genji has a similar ability to Hanzo in his double jump. However if he tries to climb a wall in midair he will use his second jump in the process (unless you hold space after your initial jump or are using “Climb walls automatically”). I suggest allowing Genji to have a similar jump to Hanzo where it won’t be put on cooldown if next to a wall.