I just want to start by saying I love Overwatch and really respect all the effort you put into the game. This is actually my first time posting here because I feel like this issue is just too much to ignore.
Hazard is a cool hero overall, and I think most of his kit is fine, but his ult… honestly, it’s killing my fun. It doesn’t feel fair that his ultimate can hit through walls, floors, and even at crazy heights. It’s like a mix between old Sigma ult (when it could go through walls) and Junkrat’s trap, but without any need for Hazard to actually see the enemy. That just doesn’t seem right to me.
I really think this needs to be looked at because it messes up what is otherwise a solid hero.
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it’s a more invasive version of mei’s ultimate, but with the features of junkrat’s trap and ramattra’s vortex (knocking down all flying heroes). but it’s so transient that it’s pretty much in line with other tanks’ ultimates: creating “danger zones” to stand on.
I think it’s fine to be able to apply it behind walls, otherwise the difference with Mei’s ultimate is quite zero (and in fact, this together with the sharp crystal block makes me think that Hazard had some features that the devs had studied to make her a tank but failed because of her too small hitbox)
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i literally don’t have any time to react to it either which is the issue. like, its literally up to whether its aimed at me or not. im guaranteed dead if it hits me too 