Hot Take: Leaver Penalties (QP)

So, here’s a concept for leaver penalties in QP since it’s such a contested topic. (Naturally this applies for Quickplay because in Ranked the penalties should be as harsh as possible, its ranked you sign up for it you see it through)

I’d put the penalty system on a ramp up kinda design

Pre match and first 30s of a match: No penalty, doesnt affect things to much.

After that grace period, we use time remaining to determine the base (not including repeat offenses because those should be penalized as well)
Like this
5: Min Remaining → 1 Min Queue lock (on the clock)
4 → 2
3 → 3
2 → 4
1 → 5
30s → 10 min (see it through and take your L)

Bonus: If your team gets extra time by capturing a point or Winning the round/match, your queue ban is eleviated… if your team loses the match within that period tho… You get a second equal penalty on top.

Yes, the idea is totally NOT designed to specifically go after people who leave last second to let someone else take the loss they earned /s

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Maybe we can have some tolerance during the hero selection and 15s before all the doors open (so we can leave the map if we don’t like it), but the first 30s (after all doors are open) usually include the first fight which can be the most important fight and can be decisive in maps where we should capture a point (specially Control maps)

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I like this idea of being able to leave on the hero select screen as you can then leave the trashpoint maps.

You can leave on the hero select, but only before the second hero select timer starts.
As long as no one has spawned into the map, you can leave without penalty even if it warns you.

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or Push (itintothegarbage)

first thing, in response to this. What if your internet crashes or something happens, just get permabanned?

second thing, In my opinion, if someone can take your place you shouldn’t be punished. It’s stupid that you can go it to qp and get a penalty for leaving.

Internet crashing one time or two that happens to everyone, with current penalities nothing very bad will happen.

There is no way for Blizzard to know why the player disconnected, so they cannot open exeptions for those cases.

There is matches where we can find 10 leavers… QP would be unplayable if everyone leaves when they want… also everyone hates backfilling so less leavers better.

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I think the current system is fine. Not amazing, but it seems to work.

But would be interesting to see if an idea like this could be quickly programmed and implemented to see how it compares.

That being said. I think the biggest issue is people dodging maps/modes at the start and this wouldn’t punish that enough.

Yes, so there is no way to know. If you’re uncertain you can’t give out a harsh penalty. You wouldn’t give someone that might be guilty of shoplifting the death penalty.

Solution 1: Play ranked if you don’t want leavers.
solution 2: They could add a unranked gamemode, like they have in R6. It’s basically competetive with everything being the same except no ranks.
solution 3: Deal with it, It’s qp. Doesn’t matter if you win or lose.

If you want to play the entire game in qp, do it. If you don’t want to, dont. I’m sorry that You are experiencing matches where everyone leaves including you,

but punishment for leaving unranked games is never the way to go and is almost always going to lead into them just undoing later because of everyone in the community speaking out on how dumb it is.

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Which exagerated, the leaver penalities are not so harsh at all, maybe in comp if u leave > 10 games, but thats too many games and thats on you playing knowing how bad is your connection.

QP is inside Unranked game mode… same rules as comp except it does not have ranks. If u want different rules there is arcade, without leaver penalities.

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It was a response to what OP said, not to the way things actually are:

I replied with, they can’t be super harsh because the reason for the abandon is uncertain.

This had nothing to do with the way things are actually right now, because this entire thread started with OP coming up with a leavers penalty concept for qp, which i disagreed with.

You clearly didn’t read the entire text and instead put what I said out of context. I originally said:

Like you will see if you read the entire thing, Competetive without ranks. So the double rounds where you attack once, defend once and in this gamemode you will get punished for leaving. If they add this quick play could be left without any leavers punishment.

I think there are better ways to critically acclaim a solution that solves the reason why this is constantly happening.

If you for instance want to keep everyone happy that is.

Technically you are right.

But I think what they’ve done is a needs must situation.

They gave players an inch… They took a mile. So now you get slapped down.

If players had of just behaved responsibly with it, penalties wouldn’t be needed.

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There is always going to be critics and you can’t always please everyone. So you will have to choose the best option for most people. Which I see as being to not have any punishments for leaving qp. If everyones loves punishments for leaving a qp match and it does fix issues, I won’t like it but I will still deal with it. I feel tho that a lot of people might hate punishment for leaving a non-ranked game mode.

Stop using big words to end up with absolutely 0 things to add. If you are going to try and sound smart atleast come up with your own solution instead of saying there are better solutions to please critics. Name one then!

what is this inch? freedom? Were they given freedom and used their freedom to leave matches when they found the game boring and now they deserve less freedom?
This isn’t paradise, people are going to leave matches. Almost nobody even complained about it until the ow2 devs decided they were going to add it. Putting a punishment behind every bad thing isn’t possible. If someone calls you names in real life, they’re jerks but they can’t be arrested for being jerks. Leaving a qp match is like calling someone names, which is just rude, but people shouldn’t be punished for it.

Indeed.

But they then left too frequently, heavily disrupting games. So the hammer came down.

If the games that boring, play something else instead.

If you can’t tolerate a 5-10 minute match on a map or mode you don’t like, play something else.

It’s simple really.

That selfish act, is what lead to people hating having to backfill so many games. If it was just ab occasional occurrence, people would have tolerated it more. But they’d had enough.

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i am merely reiterating the question that has been given to me lol. nothing wrong with doing exactly that.

i think that is for me judge on how i use my words on a precise and accurate matter.

but if you must know.

i am actually quite sick and tired of playing with players that barely know how to play the game and it quite often makes me want to leave the game aswell. see now you have an opinion which you can work on because i, unlike you actually seek a challenge in quickplay because i do not have the luxury of time on my hand about going full competitive.

But we already have an “Unranked” mode, QP is inside the “Unranked” card. I don’t see any advantage of having two rounds for Escort/Hybrid maps, I only would like to have my team committed for 10m, this is not so hard.

Freedom stops to be freedom when your actions start to annoy other people. You are free to not play the game, but do not engage something and quit knowing that it will annoy other 5 players.

So what we let OW2 become an anarchy? Jerks are not arrested but finished by being punished in other ways… A lot of games have penalties in Unranked game mode (Valorant, Rocket League, Apex…), match’s have no quality if they are full of leavers, if matchs have no quality, the game just sucks.

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If you have nothing to add, don’t say anything.

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If you’re matching with them, then the game thinks you aren’t much better.

Suck it up and play on.