So as games such as starwars battlefront and shadow of war have shown us, games deliberate lower drop rates of items and create a ‘slow grind’ environment to manipulate players into buying lootboxes in hopes of getting the item they want, especially during events. Once those games removed lootboxes they were forced to improve the drop rates of said items and restructure their economies proving that they intentionally created an artificial grind to promote their loot boxes.
So Belgium banned ‘paid’ lootboxes for overwatch in August (I think) but unlike battlefront and shadow of war, overwatch hasn’t improved the drop rates of items and reduced duplicates, or if they have they haven’t made it public knowledge. This could be for many reasons such as: 1) if blizzard improved the drop rates so that paying for lootboxes wasn’t needed, other players in different countries would complain that they still have to pay to get the same experience as Belgium players. 2) Blizzard is hoping that enough Belgium players complain about the crappy experience (that blizzard themselves created) so that the government reverts the changes. Games companies including activision blizzard have already asked players to complain on there behalf to governments… 3) something I haven’t thought of.
-So how has the overwatch experience in Belgium been?
-Do you feel the game is worse to play post paid lootbox ban in regard to cosmetics (the only reward ingame) or just the same experience?
-Do you think blizzard should improve the drop rates, reduce duplicates or lower the cost of cosmetics? Are you in favour of paid lootboxes and want them brought back?
-Do you blame the Belgium government or blizzard and the current lootbox trend?
Background info to avoid assumptions:
-Im a UK player
-been playing overwatch since the month it officially came out on ps4. Level 1632 (I think) so I play very often.
-I dislike Paid lootboxes as more often than not games intentionally make themselves grindy to promote buy lootboxes instead of earning said items ingame without a slog
-never paid for a lootbox and save all my ingame currency for events.
-always complete the weekly challenges for the extra 3 lootboxes and have a endorsement rating of 3, sometimes 4 (but I play symmetra a lot so its volatile haha) for some extra lootboxes
-only buy event cosmetics with ingame currency and I only buy them on the last day of the event if I haven’t earned them during the event. Even then there is times I cant get all the items I want and have to wait the following year…
So I believe I’m playing the most optimal way to get the most out of the rewards ingame without spending real money on gambling. Ive even wanted the symmetra utopea skin since launch and have only just received it ingame from a lootbox a few weeks ago (so 2 and a half years waiting) highlighting how serious I am about saving ingame currency for the last day of limited time seasonal events. Also it highlights how abysmal the drop rates and duplicate system is for overwatch and most games that using paid lootboxes.