Hello, I’m a user who usually enjoys Overwatch in Korea.
I’d like to make some suggestions to Blizzard about the competition, but I’m writing using a translator, so I’m worried that the exact meaning won’t be conveyed, so I’m writing it as carefully as possible.
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The tyranny of a large group of people in the competition is too painful for me.
Also, the enemy team is still 5 in-queues, but our team is often matched by 3 in-queues and 2 in-queues or 4 in-queues and 1 in-queues.
So Blizzard would like to divide the role competition into two.
[The individual competition where only two players can play together] [The multi-player competition without any conditions] Please divide it into two roles.
If we divide it into two roles,
Users who want to test their abilities will have an individual competition [in which individuals or tiers can only play with up to two players] with no difference of more than five levels,
Users who want to enjoy the competition lightly with their friends will have a multi-person competition that can be played without any conditions.
Blizzard would think it would be okay because there is a fast war, but no.
In early competitions, users often enter games that are already in progress.
For this reason, many people, like me, only compete unconditionally because the immersion level of fast Daejeon is lower than that of the competition. -
Please get rid of the free competition.
Blizzard is patching heroes’ balance patches based on role competition standards, so no matter how much penalty they give for free competition, it’s hard to win in the current free competition without three tankers + two healers.
Rather, please eliminate the free competition and divide the role competition into two as I gave you in the first proposal. -
I’m personally looking forward to a 6 to 6 very much. Blizzard please release the content quickly after a positive review.