While I understand Junkrat’s trap needed changed for OW2 in line with their shift away from stuns/immobilizations; according to the change notes its reduction in crowd control potential was supposed to be somewhat mitigated by an increase in damage from 80 to 100. Except I’ve just checked multiple times against multiple (unarmoured) heroes in both the training area and against other players in custom matches and it still very much only does 80. I know this is still just a beta and I’m also pretty sure I’m not the only one who’s noticed this, but just thought I’d mention it in the hope Blizzard do something about it.