In almost every match, several players leave. This reaches a comical level
I also started to get into ongoing games more often. Often a round is lost or, literally, there are ten seconds left
Even sadder, the Game Reports are scoring losses in these games. Why are these games ruining my stats? My contribution to the outcome of the game is zero with a couple of seconds left in the game
The quality of games in QP has become as low as possible.
QP is for casual play, not for throwing. Nothing is played when your team or the opponent’s team collapses several times in the match.
And, yes, matchmaking puts average players like me up against a lot of masters. I appreciate the acknowledgement, but my teammates apparently get out of these games right away.
Bad matchmaking is one of the reasons why people quit games. And there are too many such games. It’s not fun. And your damn stats record defeats in ongoing games, which wasn’t the case before.
It always ruins a game when someone leaves, but there are many reasons for leaving.
Sometimes people just rage quit after their first ult of the game gets shut down. Sometimes people leave after they get eliminated a few times too many in their opinion, even if the team is winning in both of these instances.
Sometimes the entire team leaves even if the match could be turned around if any of them actually changed their hero for one that works better in the situation. Or because there is that one enemy dps that just keeps flanking and murdering everyone. In this latter situation it’s usually the case that no one is keeping an eye on this flanker and focusing on shutting them down no matter how many time’s i’ve pinged them while getting killed.
It is annoying, but the stats for winning or losing qp games has very little impact on anything in the long run.
Those are very valid reasons to leave.
But i think when most people talk about leavers we mean the people who either rage quit or people who just leave and immediately re-queue.
People who have valid reasons to leave a game (a disaster, accident, power outage, really important phonecall) sadly get lumped in with the “i don’t want to lose”, “i hate my healers”, “this was the tenth time i died”, “our first defence got stomped because i was too far forward and died 3 seconds after the match started”.
people should be allowed to leave quick play whenever they need. Be it something IRL coming up, or just the game sucking. People shouldn’t have to stick around if they aren’t having fun.
“matchmaking” isn’t the issue you think it is. People use it as an excuse.
Why all the threads complaining about leavers in QP… People do Quickplay to relax, it’s a casual mode. People do Quickplay if they don’t have long on the game, and have to leave during the game. QP queues aren’t long, which is another good thing. I’d rather join mid-match than wait ages to join a fresh game.
QP is for chilling and trying out new heroes you haven’t experienced. I don’t see the problem with leavers, as it gets backfilled. Leavers in Competitive, however, is a different story.
What I don’t agree with, is the XP reduction when leaving QP.
I think you can still agree that it’s relatively annoying when 3 people leave after the first teamfight is lost.
When people complain about leavers (at least in my case) it’s usually because there are more leavers than 1 per match. Very often 2 or more per team.
It’s true that qp is a more relaxed mode and allows leaving with backfills coming in, but when you lose a tank and the next 2 backfills just leave right after loading in it gets pretty ridiculous.
I’m not saying that comp like bans are being called for as that would be dumb. This is more of a playerbase issue than a blizzard issue. If only the playerbase could stop getting tantrums after losing the first capture point. If only people wouldn’t run off alone and then rage quit after being deleted for their own folly.
If only these people would stop acting like 3 year olds then the people who have actual reasons for leaving mid game wouldn’t suffer so much hate.
In some cases a few leavers can ruin the entire match if the backfills keep leaving the game too. You could be playing 5 vs 3 for several minutes if you’re unlucky before someone decides to stay.
Usually the backfills come in within 10 seconds which is fine. It’s the longer wait with the “i don’t want to play someone else’s loss” people that is the problem.
But it’s only QP, I don’t see why people get annoyed over QP matches. Losing in QP is not a big deal. (Probably to some…), and I’ve no idea why that’s the case but each to their own.
I’m not going to start a deeper psychoanalysis on myself to pinpoint why someone abandoning the match because of their fragile ego is annoying to me, beyond the fact that I have just been thrown under the bus (figuratively) and someone else will have to join in midway and also be thrown under the bus.
It’s a teamplay game and it’s not very good teamwork from the leavers to abandon the team.
(Just as it is annoying when people keep trying to stick to their hero pick when they’re clearly being out played repeatedly and not getting anything done, even if pocketed for a time.)
Sure .but it is as pointed out quick play and may i also add that sometimes someone leaving the match is a blessing cuz either they are not performing well or being toxic or both .
I’m glad you have looked past the entire conversation point.
You say quickplay is for fun, and it is until the fore mentined scenario happens.
I am fine with backfills as long as i get a backfill at all. Waiting for minutes to even out the match again is the problem here.
You agreed with my point here, so why are you trying to create an argument now?
I thought we were discussing nuance.
“And clearly being out played” means “can’t even reach your own team without dying to that one flanker over and over” or “i’m going to keep trying to play junkerqueen into this aggressive reinhardt that pulverises me in 3 seconds every time and then i rage quit”.
That doesn’t make for very much fun for you or your team at that point.
Practising heroes is fine, i keep saying that quickplay is the place to do that. But if this one hero for one reason or another doesn’t work right now then practice another one and return to this one later.
I know the difference between no leavers at all and working backfills. My problem is with the backfills that don’t stay. Or several people leaving last minute so that the chances of actually building ults to have a chance of winning is imposdible.
If they thpught the game really bad, why didn’t they leave halfway? Why wait until almost done when you could have stayed for that last 30 seconds and saved someone else from backfilling into that match?
Why should people do that? They should be able to play what they like without people moaning at them over QP…
Plenty of reasons… Power cut, had to leave (People don’t often stay the full duration, which is why they play QP), emergencies, toilet break, phone call. Plenty of reasons. It’s not a big deal. If you want to play normal full games with no leavers (Mostly), then play Competitive. . It’s called Quickplay for a reason.
Getting annoyed over stomps and whatever else happens in games. That is what we agreed upon.
I will find leavers annoying regardless if it’s qp, vs ai or arcade.
About the practising of new heroes. I don’t think it’s very good practise at all if you are getting spawncamped and can’t get out of there with the hero of your choise.
Is what i stated earlier.
And i also stated this:
And i have been in games where my entire team leaves (probably a 4 stack) abandoning me all on my own. If it had been a dc, only one of them would have left.
I am fine with regular leaving as long as the backfills work. But the moment the backfillers leave immediately upon joining it gets ridiculous.
Also, i can’t play comp anymore since reaching plat4. I keep losing every game because my skill isn’t up to par anymore so i migrated back to qp. (And no, it’s not a skill issue entirely. It’s more to do with just not being capable)
I see lots of players leaving the winnin side just after one lost teamfight. QP is for playing without pressure but the leaver problem makes it more frustrating than competitive.
If players do not want to finish matches where they have to actually fight to win, they should just play against bots. The option is there. That should be the penalty for repeatedly leaving matches. Since they don’t want to play against enemies with similar skill, they should get an increasing ban from that part of the game.
It is really worrying how players today give up the moment they actually have to do something to win.
It is not even just a match quality issue anymore, blizzard should do something about it so they won’t nurture a degenerate generation of gamers.
QP is a competitive mode because it involves teams of individual players and a win condition.
Moreover, Daily and Monthly Challenges require and encourage QP and you have to acquire certain levels before you can do the games “Competitive Mode”
You can be reported and Blizzard ban for stuff that goes on or is reported to have gone on in QP