Theres been a debate across threads about how that ‘50% of people are cheating’. I REFUSE to beleive that. So lets do the math and see who is really right.
(For abit of context the Defense matrix was a ban wave that banned roughly 540,000 accounts. This is not just accounts currently playing but accounts that could have been reported as long as a year ago. Also if you have any queastions or I’ve done something wrong please tell me cos Im not perfect I can make mistakes. Anyway hope this clears the water for some people on this matter!)
So Overwatch 2 has had over 100,000,000 accounts over its run time right? (According to there website anyway its probably a little more now but we will keep the 100 million so we have a nice round number)
In the Defense Matrix announcement, they banned roughly 500,000 accounts and roughly 40,000 who were getting boosted by cheaters.
If we take the upper and lower bounds for these we can say that they banned anywhere from
450,000 to 549,000. And 35,000 to 44,500. Making the minimum number of accounts banned 485,000 and maximum 593,000. If we divide the 100,000,000 ish players overwatch has had by those numbers. You get a percentage of 0.5935% for max and 0.485% for minimum.
‘BUT WAIT!’ I hear you cry! ‘Defense matrix didnt ban all the cheaters!’ Well my friend Ive gotcha covered.
Assuming that defense matrix only got say…a tenth of all the cheaters who have ever played, lets times those percentages by 10 and see how much we get.
We get 5.935% and 4.85%.
(Just a little side note: 8 percent-ish of those numbers above weren’t actually cheating but were getting boosted making the only cheater numbers 5.4602% at highest and 4.462% at lowest)
There you have it. Cheater percentage mathematics. Of course this didnt take into account that defense matrix isnt 100% accurate on who it bans sooooooo the actuall number is probably slightly lower but oh well, that would be too harsh of me wouldnt it?
Hope you find this helpful!