It happens so often that I thought it was normal but there’s a really annoying interaction with Lucio.
When you choose to switch crossfade by maintaining shift, everytime you open the interactions wheel with C, Lucio’s crossfade goes back to healing when the wheel is opened.
It’s not a big deal but it was problematic a few times in the middle of a push when I’m trying to tell people to group up and it keeps switching back to heal instead of speed for example.
Sure I could just bind interactions to keys but I already did for a few of them, don’t want to have 4 extra keys for pings.