He has no escape, he’s slow as Mei & Reaper (and they can heal themselves alone), I believe if he will have 250hp he will be more balanced.
Look at Genji, personal shield (deflect), he can climb walls and doing double jumps, he can use his shift to go out from a fight and he has 200hp.
I’m not saying Genji’s HP should be lower, that was an example, simply I believe that McCree should have more mobility or more hp
1 Like
Please no, with the buff to Fan the hammer i’ve seen so many McRightClicks… Even had two games where the guy only used that, and he carried this way, which was humiliating.
On a more serious note McCree has a huge burst potential short to mid range and his best defense is attack, while Genji has to get close, hence the mobility.
Problem with balancing McCree is the same with all high skill ceiling heroes : he may be bad at low rank but can be god tier at higher
4 Likes
Indeed revert the foth, no one wanted it, it doesn´t fix him and it only makes him overpowered in some aspects and less skillfull in general.
REVERT THAT FCKING RTARDED SH*T, SINCERELY 4.3k MCCREE PLAYER, WHO CLIMBED TO 4.2k IN DIVE SEASON WITH MCCREE ONLY!
I don’t think he needs more health at all. He just got a good dmg buff, faster roll, longer distance for high noon, etc.
It was a strange buff for sure. I don’t think anyone saw that coming.
Me thinks it’s Blizzard’s way of buffing DPS against tanks/goats. I mean he can kill a full health Zarya now with one FTH.
Yes, that might be the reason, but it is a way of buffing him vs goats, that makes him easier to play and after so many changes have shown us, making things easier, makes the community mad, cause it ruins skill=reward.
I love the fact, that they recognize goats is an issue.
Well, now you can right click to the top ! There was a funny taimou clip of him just FtH the whole enemy team…
But yeah, as a doomfist player that gets everything nerfed but the rocket punch : I feel you with the “less skillful” part
He FtH multiple games, with FTH ONLY. He is showing how ridiculous it is, this was, what was nerfed many patches ago.
Oh yeah makes sense, I just saw the clip but yeah I also stumbled upon 2 “only FTH McCrees” ingame and both pulled it off quite successfully… To my great dismay…
He got a card, showcasing that in one game he got something like, 50+ FTH kills. This is a problem both balance wise and skill wise.
1 Like
It’s not: mobile heroes get fewer hit points, it’s that big hit boxes get more HP.
Reaper is big, Mei is thicc, DF is lifting, Brig is buff - so they get a bit more.
Tracer is tiny - so she gets a bit less.
McCree has a pretty small hit box, and he isn’t even a meelee character, despite FtH being buffed ad absurdum.
I second this, for one thing mei is significantly lower than mccree, other than that, i do not think she has a wider hitbox than mccree. I don´t know for sure tho, feel free to show me otherwise. So if that is the case, there is no reason, why Mei has 250 HP. Compared to Mercy, Moira and D.va she might be Thicc model wise, but i dont think she is compared to her male 200HP counterparts.
Mei is slow but she can autoheal, also reaper can heal himself doing damage, doomfist can autoheal with armor, why mccree has to be slow, 200hp, no escape ability
Genji and McCree can’t have same hp in a balanced game
ooooof, if you are 4.3k at the time of you writing, and now you are 3.8k, you’ve suffered quite a loss my friend.
Look up DarkWaver, i have 2 accounts one ended last season 42xx, which is the main that i usually play on, this one has decayed from some 42-41xx, but yeah, again overbuff shows that i havent played for 18 days.
Health pool is dependent on the physical size of the hero; larger heroes are going to get hit more often and so they need a bigger health pool. Reaper and Mei are both pretty big targets compared to McCree. Keep in mind that even Bastion (one of the biggest heroes in game) only has 300.
McCree has long range capability, he really doesn’t need any more health.