Mei needs a nerf

This isn’t gonna be a long post, it’s very easy to see why Mei is such an overpowered character now, due to the recent buffs that she was apparently given. (Buffing Mei doesn’t even sound good on paper.)
Her Icicles are easily one of the most aggrivating things, you can literally kill someone across the map because they have no damage dropoff. The damage on the icicles should be nerfed heavily, or be made to only deal lots of damage in close range, because whats the point of having a long-range projectile if her whole kit is made to be up close and personal?
Her Ultimate is even worse though, the radius on it is huge and nearly inescapable. The only way you could possibly escape is by quickly flying out or hoping that you have a support ult waiting to be used. Oh, and it reaches a good distance into the air, too. You can be on top of one of the bridges/arches in Eichenwalde and still get frozen from below. And when you do get Frozen, it lasts WAY too long, you are basically dead if you are trapped inside it.
It is literally better than Earthshatter because of how big the radius is, and how long people are frozen for.
Her abilites just feel annoying to deal with, you have to wait for her to finish her cryo-freeze, only for her to wall her-self away, then get cryo-freeze back a few seconds later, if not dealt with enough, it turns into a endless cycle until she gets her ult and your whole team dies.
At least let certain abilites break through her cryo-freeze, let Doomfist Rocket Punch her out of it, or let Ana throw a grenade and stop the healing, IDK.
The Damage on her Icicles needs to be reduced, her abilities need to be given slightly longer cool-downs to prevent excessive fights, and her Ultimate needs to be easier to deal with. And if it makes her unviable, then go ahead, Blizzard already made many heroes unviable in the past, look at Roadhog, the poor sap just can’t go without a damage nerf. Seriously, does blizzard nerf the Wrong heroes or something?

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Sadly blizzard doesn’t care about acutal balance, they only care about pickrates

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Longer CDs and it will be pointless to ever pick her.

Right click is annoying, probably has a large projectile hit box as well, some sort of “bullet drop” effect would be good.

I find her ultimate doesn’t always show the area it is affecting, so you’re outside of the radius or so you think but you get caught and frozen anyway.

I’d just like to see her range on the main attack reduced every so slightly.

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She has low win rates.

If you’ve got any statistics saying otherwise go right ahead

Mei doesn’t need a nerf, she just need someone who can counter heavily counter her

Mei and the hitscan heroes got a longer range until dmg drop kicks in. Genji on the other hand has no dmg fall of like widowmaker/hanzo that’s qn issue, its not an issue to buff heroes so you don’t need that widow 24/7. Genji can litteraly one shot combo you with RMB but LMB does it too, and that across the map.
If mei was OP, then she would at least in higher tiers have a insane like 100% pick rate (prenerf mercy 2.0) so she’s not. She seems strong but that’s just bc she gets low play time which results in low adapt by the players. As tracer is a issue for a lot of players now many many players know how to deal with her.

Wirh hanzo and widow oneshotting 90% of the characters you really want mei nerfed ?LEL

you call that not a long post???

and you main dva ,pretty much the best tank/hero in the game and complain about some f tier hero that youre too lazy to learn how to play around

have to be some kinda joke

She is perfectly fine. You just need to know how to deal with her.

look how that turned out with brig to counter dive

can you give me an example? genji oneshot combo-ing you from across the map

She has 51,89% win rate. (see Overbuff . com)
On higher ranks a even better one. (She has the highest win rate of all heroes on Grand Master rank!)

But I think, she is in a very good spot right now.
She is annoying, but not unkillable.
On pro level, she is just used to stall. And it is okay to have 2-3 heroes that can do this.

And while her Icicles can headshot people across the map in theory, this rarely ever happens. She doesn’t need a damage nerf, when she deals the LOWEST damage of all DPS and tank heroes!

Mei doesn’t need a buff or nerf. She is fine the way she is.

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excuse me ‘’ she has low win rates to play rates’’*

Otherwise Bastion and torb are considered op.

But Mei and Torb have very high win rates. Higher than Zarya, Tracer, Reinhardt or Hanzo. It is a fact. It is simple maths. There is evidence.
(Bastion not by the way, his win rate is rather low with 49,55%)

High win rates don’t mean a hero is overpowered though. There are very few maps that you see a Mei. E. g. she is pretty good on Kings Road or Hanamura (first point) or control maps. Heros like Zarya, Hanzo, Reinhardt or Genji are more versatile, you can pick them on any map. Therefore, their win rate is average / almost exactly at 50%.
Let’s say Mei has a win rate of 60% on Kings Road and Hanamura, 40% on most other maps. A good Mei player will know this and just pick her on the maps she is good. She is played less, usefull in less situations, but good in some scenarios. She has a higher win rate, because she is only picked, when she is good. Not because she is OP.

Actually he has a 53.7% in Gm.
Anyway you don’t seem to understand my point.

The point that I was trying to make was that you can see if a hero is op or that the meta is favoring certain heroes by looking at both their play rates and win rates (Reinhardt, Ana, Zenyatta, D.va…). Otherwise it could just be an incredibly niche pick that if gained popularity would see plummeting win rates

Mei isn’t overpowered? Her icicles are fine, they aren’t hitscan so you clearly can move out of the way of them from a distance. Meis ult is a circle with the freeze hit box above and below it, it’s pretty easy to learn.