Most useless ultimate

Which of the ultimates do you think is currently the most useless of all and why??

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mccree … press Q to go back to spawn.

lowest killrate of all dps ults.
see a red skull ? you press left mouse ? NOPE

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Frankly, I consider Moira’s ultimate a liability rather than a power. I didn’t notice her strength of attack, nor healing, increase, only her range is increasing. It wouldn’t be bad, if she could use her other abilities. She’s pretty much a target, the only advantage she has during her ult, when compared to McCree, is that her movement isn’t decreased.

I hate Roadhog ult. With huis gigantic hitbox it’s what you experience with McCree

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Roadhog’s ultimate isn’t all that bad. It does a fair amount of damage and has a rather good knockback; aim at a McCree while ulting and he should experience more than a small trouble aiming.

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Bastions ult , way too long transform time and way too easily focused down, a bad ult for a bad hero

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Just because Bastion does not seem to be a character which requires a lot of skill and you often die of the hands of, it does not mean they are bad. Learn to counter them or ask your team to help you counter them, since a Bastion is often a threat to entire team.

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I did not say that I have any problems with or questioning the skill to play him, he is just plain bad right now and so is his ult

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Due to the lack of explanations, I can only assume that you’ve trouble dealing with him. Likewise here, you’re only stating your opinion, without any statistics or even observations of any kind.

My observation is that I have not seen him since months in comp because he is so bad

Not always people go for what’s best. Even in competitive, although I wouldn’t be surprised if it was rare, people go for what goes best with their play-style and few people would go for Bastion, since he appears plainly boring. What I noticed recently, however, is that Bastion’s recon weapon has an amazing ultimate charge rate. If a player is sneaky enough, it wouldn’t be that difficult to get behind enemy lines and flank them in tank configuration, while the enemy is focused on defences ahead.
Those are merely my speculations, thoughts and impressions, by no right I am stating they’re facts.

Justice rains from above? More like HEADSHOT ME MASTER!

There were a few times where i was playing soldier and could just outdps the Phara who was ulting right in my face.

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Such ultimates should not be done in a situation where the enemy can easily focus on Pharah; early stage of team fights is when her ultimate should be used, in my humble opinion.

They’re all fine in a perfect world, but Pharahs ult is the weakest.

From 80HP/s to 140HP/s
From 50damage/s to 70damage/s (From 30 self healing/s to 50 self healing/s)

Her damage doesn’t increase much (remember she’s a support) but her healing increases dramatically. Not to mention that the beam has much longer range, doesn’t drain resources, is respectably girthy and goes through barrier.

She is a target, yes, but I think that’s more of the usage of her. People mistake the big long beam for a battering ram and try to lead the charge with it, or push up and kill enemies.

I’d say the most useless ult is Dead-Eye or Blizzard. McCree can be slept, stunned, blocked or killed so easily. His ult is loud, he fking glows and is hella slow. It has 2 practical uses:
-Shortcut to spawn
-Tactical reload

Blizzard is so buggy in it’s transition to projectile. It’s also got a long cast time to a near by Dva can easily eat it. And so much of the Roster has mobility, so they can just escape it.

You know, Zarya or Orisa could help McCree or Mei with their ultimates.
Also, I mentioned extended range, but I’ve never tested if her healing or damage has increased and I must say, I’m partly surprised, but partly I’m not.

Grav-Blizz is a very powerful combo. Grav-Noon less so as he can be blocked or Matrixed or slept just as easily. Supercharger does turn High Noon into just “select squishy to delete” as long as they are in LoS when he initiates his ult. However, I specifically wasn’t including Ult combos, as the nature of some ults (namely AoE damage or AoE CC) synergise really well together, which off-sets the ladder a little.

There’s also the fact that requiring a combo to be reliable already puts it pretty far down the list IMO.

The damage increase really isn’t worth attention. But her ult heals the same as Moira + post nerf Mercy with their primary heals. And yes, you can’t use abilities, but if you throw an Orb right before you ult, it still bounces and heals or damages. And when your ults ends, you only need to wait about a second (taking animation times into account) before you get it back. However, not having fade greatly reduces Moira’s survivability, even if her self healing is a little higher.

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McCree, because your timing needs to be perfect for a big one.

Kidding right?

I would say Mecree. It takes too much time to lock on to players so he can easily be stopped

Lucio.
Cast time and the sheilds vanish too quick. You’re timing has to be spot on.