New role queue etc

I honestly think this should be implemented as optional queue system. As from what i’ve experienced if you have someone on dps who is unwilling to change you are looking at a loss. Sure this can said it was like this before, but it wasn’t as people could jump off a tank or healer and pick up the slack. with enforcing the 2-2-2 to the actual detriment to the game, the game becomes predictable and dare i say it stale. As you will no longer get fun random games in comp or qp. The games about fun right?

Now onto the burial of Brig, you have effectively removed Brig from use in comp. Her healing is now lower than Zen and her survivability even lower than Zen. if Brig is meant to be in combat to be effective ,how is she meant to survive with more than half of her shield gone. This drives people away from support (which trust me if you’ve played wow is where you will be heading queue wise) , which really should be worrying as the game was meant to be different from CoD etc but now strives to be the generic shooter .But you didn’t stop there you removed a 1/3 of her base armour too. I have to know are you actually playing this game or just listening to pro’s crying about stuff.

1 Like

Several of these points are already being addressed ad nauseum in other threads about this subject. Look, I understand that it’s a big patch and everyone has an opinion on the 2-2-2 system that they want to share, but to see these arguments being repeated and repeated all over again by people who haven’t read the other threads, is seriously tiring. I like debating about it, I like having discussions, but it’s annoying to have to repeat myself all the time. I can’t understand why you just wouldn’t add your two cents in existing threads about the subject.

Anyway…

In Quick Play it is optional. Starting from September, there will be two modes: regular Quick Play, featuring the role queue, and “Classic Quick Play” in the Arcade to cater to the people preferring the old Quick Play.

In Competitive, dividing the playerbase in different competitive divisions is hard to do, especially now that the SR is separated. Your account would be tied to either role queue Competitive, or normal Competitive. Once you play in role queue, it’s hard to move to regular Competitive, just because you have a separate SR for each role.

Apart from that, “regular” Competitive would turn into a cesspool of 4 DPS compositions a lot more than it is now.

I really don’t get why, for some people, having a main healer or a tank switching to DPS mid-game is suddenly the best strategy ever. Most of the time, it was a salty Mercy switching to Widow, or a salty Reinhardt switching to Soldier, because the enemy had a good Pharah and they started tilting. In all those cases, game turned out to be a loss for me. Sure, I’ve had some games where it worked with good communication, but that’s mainly an exception and certainly not a valid reason to not go through with this role queue system.

Sure, but I as a flex player always waiting to fill, was tired to have 1/3 of my games starting with a dilemma: “Hmm, shall I prefer dying as a tank without healer, or as a healer without tank?” With this system you can go into the queue choosing what you want to play and be certain you can play it.

And as for Quick Play, again, role queue is optional there. It’s just two different modes now.

I haven’t used her yet in comp, but I don’t think her healing and survivability is lower than Zen. Her active heal, the armor kit, got a huge upgrade.

3 Likes

I can assure you Brig did not get buffed, i have a fair few hours on her and this is a major if not character ending nerf. As for your other points some are valid ,i’m going from my experience .I don’t have a problem waiting for a healer or a tank as i play both. Players unwilling to learn are the problem with the game and have been since launch. Also complaining on someones post who rarely posts here because of people like you would seem like a moot point no? That means i don’t complain about much, i have like 5 posts on the forums . This could point to the fact that i can adapt and get on with it. Belittling people on forums because the chose NOT to trawl every post is quite sad and the reason why the community gets a bad name.

1 Like

I have some hours on her as well, just not in her “new form”. Her healing was supposed to get a buff to make her more viable in a 2-2-2 system, but since there had to be a tradeoff, her survivability has been lowered. To me this sounds like there is an entire new way of playing her now; but as said, I haven’t played her yet after the update, so I could be completely mistaken.

If I came across hostile, and if you thought I was belittling you personally, that wasn’t my intention. I like to debate and have a discussion, and I certainly like to do it about this new feature since it stirs up so much, but it’s a bit annoying if I have been reading about 10 new posts the last day about this system, and every single person is repeating the same arguments - and all of them have been addressed already. There are several threads about this, even after some have been merged by Vaneras already, so it’s a tad bit annoying to see how everyone seems to think their opinion is unique enough to start a new topic for it.

No, you don’t have to wade through every post, but a quick check if your topic is already being discussed is really just common courtesy.

2 Likes

to see these arguments being repeated and repeated all over again by people who haven’t read the other threads, is seriously tiring

I highly recommend that you leave the forums then. People aren’t going to stop talking about problems until they go away. Sorry.

In Quick Play it is optional. Starting from September, there will be two modes: regular Quick Play, featuring the role queue, and “Classic Quick Play” in the Arcade to cater to the people preferring the old Quick Play.

That’s not “optional”, that’s the absolute bare minimum.

In Competitive, dividing the playerbase in different competitive divisions is hard to do

And since it’s “hard” (citation needed) we’d better make the game worse for everyone.

“regular” Competitive would turn into a cesspool of 4 DPS compositions a lot more than it is now.

I thought that was already true? Are you admitting that this has never been a thing outside Bronze?

I really don’t get why, for some people, having a main healer or a tank switching to DPS mid-game is suddenly the best strategy ever.

Because swapping heroes is literally a core game feature. Sorry, it WAS.

I as a flex player always waiting to fill, was tired to have 1/3 of my games starting with a dilemma: “Hmm, shall I prefer dying as a tank without healer, or as a healer without tank?”

You weren’t a very good flex player then. Actually as I recall you aren’t a flex player at all, since I’ve explained the term to you.

I haven’t used her yet in comp, but I don’t think her healing and survivability is lower than Zen. Her active heal, the armor kit, got a huge upgrade.

“I haven’t touched the hero, but here’s my ignorant opinion completely detached from reality.” Dude, you gotta stop making posts like this.

As I’ve said in another thread, it’s useless trying to reply to you when you take everything out of context and misrepresent everything I say anyway. Nice bait, not taking it.

2 Likes

Welcome to the new Overwatch where you are more and more dependent on your teammates for your success and enjoyment. And where the only reason they did it was to fix OWL and Brigitte by extension. The comments which explain how complex the game is and how its impossible to balance are so cute, it was perfectly fine to balance before Brigitte appeared.