Overwatch is the biggest failed FPS ever

I just had a couple of games, with a premade 2-2-2 and my observation was, if the DPS is bad, the whole team loses. You can be the best tank or healer in the WORLD - IF THE DPS IS BAD YOU LOSE.

I think blizzard doesnt know themselves what to do. They wanted a team game, but nobody wants to play healer let alone Tank. Many times in premade groups of 2-2-2 - THE TANK ROLE IS THE LAST TO BE FILLED! Especially shield tank rein or orisa nobody wants to play - and my observation is most of the time - the team with no shield tank loses. How many times you see a 5 stack of DPS waiting for you in quickplay when you join the previous person having left.

From my experience that’s the exact opposite, tanks join first then supports and then finally the dps.

Also as a side note I think that in terms of first person shooters overwatch is in the top 3 most profitable of all time with anywhere from 30-40 million people having an account which would also place it somewhere in the top 12 most sold games of all time.

It and pubg, now fortnite as well have broken multiple record in a period of 2 years

For me using LFG made it so much more simpler to make teams and communicate as well as the creator fo the group shouldn’t enforce rolls so that the team can try something different when necessary