Overwatch PTR Patch Notes – August 30, 2018


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A new Overwatch patch is currently in development and now available for testing. To share your feedback, please post in the General forum. To report an issue, please post in the PTR Bug Report forum (in English).

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.

GENERAL UPDATES

General

  • Added visual outlines to make allies visible through walls

GAME BROWSER AND CUSTOM GAMES UPDATES

General

  • Modified the Respawn Time Scalar custom game option to not allow respawn times longer than the default

HERO UPDATES

Widowmaker

  • Grappling Hook
    • Now retains momentum when used on environments or structures without a ledge (e.g. walls)

MAP UPDATES

Rialto

  • Payload travel speed has been slightly increased
  • The amount of time the payload pauses at checkpoints has been reduced

BUG FIXES

General

  • Fixed a bug that caused players to sometimes slip off railings

Heroes

Brigitte

  • Fixed a bug that caused Brigitte to abruptly change directions when she stopped holding her Barrier Shield

Doomfist

  • Fixed a bug that caused Doomfist’s Seismic Slam to cancel when using Symmetra’s teleporter

Reinhardt

  • Fixed a bug that allowed Reinhardt to pin targets that were behind him when using Charge
  • Fixed a bug that prevented Reinhardt to pin some targets when he turned during Charge
  • Fixed a bug that allowed Reinhardt to use Earthshatter while standing on an enemy’s head
  • Fixed a bug that prevented Reinhardt’s Earthshatter from sometimes hitting enemies standing on a payload
  • Fixed a bug that prevented Reinhardt’s Earthshatter from traveling up certain inclines
  • Fixed a bug that caused Reinhardt to abruptly change directions when he stopped holding his Barrier Field

Roadhog

  • Fixed a bug that caused Roadhog’s Chain Hook to sometimes break after hitting an enemy

Sombra

  • Fixed a bug that prevented Sombra from translocating to a moving platform when using her Translocator
  • Fixed a bug that prevented Sombra’s Translocator from accurately indicating where Sombra would arrive when the ability was used

Widowmaker

  • Fixed a bug that prevented Widowmaker’s Grappling Hook from connecting to some ledges

Wrecking Ball

  • Fixed a bug that caused all enemies to use the same damage falloff calculation

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