Overwatch PTR Patch Notes – March 8, 2019

A new Overwatch patch is in development and now available for testing! To share your feedback or report any issues, please post in the PTR Feedback 86 or PTR Bug Report 6 forums.

Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes may also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and only reflects changes coming specifically to that platform.



  • Made visual and audio updates to abilities



  • Fixed a bug where damage boost stat tracking was incorrect in some circumstances



  • Fixed a bug in which Ana didn’t receive audio or visual cues when characters she boosted landed shots.


  • Fixed a bug where Dynamite’s damage over time was not being damage boosted


  • Fixed a bug where his Amplification Matrix was boosting enemy damage
  • Fixed a bug where the healing done by the grenades from his Biotic Launcher was not boosted by the Amplification Matrix


  • Fixed a bug where her Barrier Shield would not regenerate after being destroyed


  • Fixed a bug where D.Va’s mech would destroy itself sooner than intended


  • Fixed a bug where Mercy was only gaining ultimate charge if she was boosting a hero while their projectile did damage, not when the hero shot the projectile
  • Fixed a bug in which Mercy didn’t receive audio or visual cues when characters she boosted landed shots.
  • Fixed a bug where Mercy gained more ultimate charge than intended while damage boosting an ally who was also being damage boosted by someone else


  • Fixed a bug where Moira’s healing Biotic Orb would not run out of resources
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