permaflying mercy needs a godamn nerf.
As a mercy main, i agree.
She didn’t need a ga buff for this season at all.
They basically undid her bullet buff in the patch, but they should have added at least half a second back to the ga.
Indeed, I do feel like she needs some sort of nerf around the flying abilities.
half the time the mercy’s themselves dont even know where theyre flying to
It’s really easy to keep an eye on the entire battle and possible flankers when playing mercy, if you’re not shooting, you keep checking your flanks and for snipers as that helps your team massively.
One also has to be aware of their team’s movement, because their escape is dependant on that when playing mercy. Can’t just afk with dmg boost beyond silver.
If they’re not, she’s pretty easy to shoot down despite the ga buff.
The more I play, the more I think mercy is in a fairly good spot now.
Her healing Vs the DPS passive means she can’t make people immortal in duels.
She’s fairly easy to hit, so the mobility is ok with the generally low healing.
Damage boost is damage boost…
I think there are bigger issues in supports right now (discord) than anything Mercy brings to the table.
(Something’s definitely up if I’m not hating on mercy…)
Honestly… the nerfs to zenyatta this week.
They nerfed his hp and the kick knockback, when all they needed to do was adjust the discord percentage.
With mercy, i really liked how she was. Her hitbox was big anyway so hitting her was no problem as long as she was gliding.
She couldn’t keep herself alive by healing a friend as long as she wasn’t ulting.
The movement didn’t feel too frequent and the bullet size was good when compared to other heroes (especially for projectiles)
You could only keep a fellow support or dps alive through a fight if they kept dodging (usually couldn’t, so if i killed the enemy i rezzed the friend).
The movement buff only does so much to make a difference with the dps passive and massive bullets. The only thing i can hope for while escaping is that they hit my wings instead of the headbox.
So nerfing the movement back would just silence the complainers and not really affect anything else. (Especially since i no longer need to go and airduel the forever hovering pharahs like i used to)
You could successfully play “floor is lava” with her in the last season, now it’s even more difficult to hunt her down. But when someone does bother to, the movement buff is not enough unless your team quickly notices and peels for you.
(At least the self regen buff keeps her alive at the same rate as it did before the dps change. That’s probably the only thing i like about all the changes done to her in this season so far)
A combo that is rarely seen atm, but could be good for removing an problematic enemy tank…
Zen, Mercy, Reaper, Soldier.
Discord tank, damage boosted DPS + DPS passive. Bye tank!
But yeah. If they nerf discord, and make a couple of other tweaks to others. Mercy seems a little more viable than she is now. Not that she isn’t viable, she’s just low in the pecking order for now. Probably only ahead of LW and Moira.
Moira’s pretty useful in the mid metal ranks. She can run interference with the enemy supports, or you can dump a burst of good heals on your team for a few seconds if you heal and use the heal orb at the same time.
The mobility is a literal lifesaver and the gently buffed damage is actually enough to finish a person off even while they’re being healed. (If the dps passive is on at the time, she can easily out damage even an ana or bap’s healing grenades)
Lifeweaver is in a bad place though, a gentle speed buff to charging the blossom and he’d be just that little bit more viable (maybe more thorn ammo?). He does nice avarage damage, he just can’t keep anyone up well enough with the passive. Not to mention that the lifegrip doesn’t cleanse the dps passive, so pulling a low health tank isn’t very useful as he’ll die to a few stray bullets anyway before you manage to put some heals into them (and pulling higher health targets just causes salt if you’re not saving them from an ult).
So he’s pretty much lower than moira, who actually has better flexibility in how she can be played.
As far as other supports go, i feel that lucio’s become more of a situational pick now instead of an all rounder.
Either it’s an area with a ledge, or there’s a sniper to hunt down (or there’s a need to taxi people onto the robot fast in pushmaps). I haven’t seen anything else than those situations in qp
I’ve actually played a combo that’s a version of that. Either a reaper or a soldier though, never both at once so far. It’s always fun to see the enemy running for their lives.
Soldiers tend to over extend more than the reapers do though, at least in my experience.
(1tank, 1dps, 3 support seems to be popular in qp open queue, one of the supports being zen to max damage output.)
We’ll see if they’ll nerf the damage boost beam on mercy again if the damage turns out to be overwhealming. I wouldn’t mind if they made those charges of some form.
Give her 3, 2 second damage buff charges on a 10 or 15 second cooldown that seek allies like lifeweaver’s flowers.
(The cooldown could be longer too, 20 to 30 seconds. perhaps double speed the recovery of those during her ult)
She wouldn’t have an unending damage boost that way. The percentage could still be nerfed, if they are more potent during her ult. (This would mean that the recharge time is not halved during the ult, that would be too much.)
Agree. I was having fun playing her on WetWipe last night doing my placements. But because I hadn’t touched that account in ages, so it had me start in silver 3.
Moira is just an easy live for too long hero at that rank if you know some movement tricks with her.
I am not sure what his damage numbers are like, but people who play him tend to just purely focus on healing. I think with the direction this patch is taking the game, they might be better off making his damage more impactful somehow.
Yeah, this seems to be the case, especially for those that don’t really follow “meta”. It seems for ranked, Lucio Moira rush is quite strong. In the OWCS pro games, it is more Lucio Zen Brig.
I honestly hope they just leave her as she is for the rest of the season, focus on pegging Zen back a little with discord, and sorting some of the other supports out.
Then see where she sits for the later half of the season. If she still looks a little bad then do something. It is just nice not seeing her in every game atm (you know how much that annoys me lol)
I play her because my survivability on her is good, i land good shots accross the map into the snipers and i just enjoy her movement.
With the dps passive nerfing healing now, her rez is worth more than it used to be, which is why she’s being played.
I just usually get annoyed if someone instalocks her before i do and then they just afk dmg boost someone for most of the map, being useless while they could be actually keeping people alive.
Another peeve is when a mercy tries to just escape an enemy by walking and not ga:ing away or pulling out a gun to defend themselves. Especially if the attacker is low enough health to die of two melee hits.
Most mercies just aren’t familiar enough with her to play her most efficiently and will be more of a hinderance than help for their team.
Funnily enough, that is pretty much how she’s played at times in GM. And part of the reason they claimed some Mercy players got boosted.
It was judging people based on their performance vs the average at that rank (back in the performance based SR days). So that gold Mercy that didn’t do any healing just pocketing someone, the game deemed that they were performing above average that game and gave them SR adjustments accordingly.
I see this in diamond master games… It is weird.
https://www.reddit.com/r/Competitiveoverwatch/comments/1b1m8gm/season_9_top_500_pickrates/
Interesting peice showing the pick rates in t500 so far.
This is part of what they use to decide who needs buffs/nerfs.
Seems like tracer needs nerfing (or at least needs to do more to activate the passive, as tracer an apply the debuff from miles away just ticking people in perfect safety), and that illari and LW are pointless. Mercy being 3rd worst atm.
Surprising not to see Doom with higher pick rate. Suspect as the season moves this will increase.
See too many dooms right now. Infact like every 2 out of 3 games its a doom, not all of them are effective though, it aint an ez hero. They always switch to these 3 tanks; hammond, orisa, zarya. Which they play even worse. Im more restrained around a hog junk/mei combo, ppl rarely bring that to the table. Once you break their spirits they always go for a long range hero, hanzo, ash, widow, sojourn…
Fair. Doom being strong is pretty annoying right now. Never a fun game when he’s involved.
Yeah Mei is pretty decent right now, but for tanks Hog is not in a great spot. The DPS passive is too strong for him. Tracer just has to tickle him from range and he’s pretty useless.
In my role queue games I am seeing a lot of Orissa, Mei, Echo , Lucio, Moira. Seems a good rush comp is still strong.
Hog on his own, yea not really, but the boosted junk and or mei with her blocking abilities enable him to be good. On certain maps at least.
Good Dooms are deadly, but generally Doom is just annoying. You are like “Ugh, gotta deal with this again”. In my opinion they should have made Mei the tank and left Doom as a DPS for OW2. Like there is little to no tanking being done for the team, just jumping in to flanks left and right. A DPS with tank HP and survive. Orisa denies him pretty quickly but Orisa isnt a good pick on most maps, and her ult is pants.
Old school tanks like Rein and Sigma could use some love, rarely see them in any match these days, maybe busan bongo map. Huge targets with low mobility. And dare I say Dva might need a faster cooldown on DM or a longer duration, the spam meta is real.
You can defintely make him work, but you are right it requires a little more specific coordination to be consistent with it.
True statement. If your team is willing to just ignore him 90% of the time, he isn’t going to do a lot.
Ignore, tickle to bait block, then pounce.
Or if you have an Orissa Zen, tickle to bait block. Discord. Spear. bye Doom.
Rein, definitely.
Sigma, I think his play rate is high, which would imply that he’s pretty solid at enough jobs right now. He is probably in the Mercy boat… leave them alone for the season, see how they fit in with other changes.
No- it’s literally all she has atm. She’s weak atm, and lowest tier support. You don’t see her in professional comp games for a reason. Plus her hit box is basically bigger now due to increased projectile sizes, so she’s easier to hit. In fact she needs a buff to level herself up to the other meta supports.
She’s definitely not weak at the moment, definitely not lowest tier support.
Actually agree with you.
She isn’t the lowest tier or weak.
She is pretty low considering where she’s been previously though. And weak compared to the likes of Zen Bap and Lucio right now. But I don’t think that means she’s in a bad spot.