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Fire Rate too high for the damage output
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Sniper, melee range fighter with fire rate, dynamite, shotgun
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able to gain high ground
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ult that can only be dodged with Ana, that can be buffed, shielded etc. deals too much damage and has too many HP
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Aoe damage on top of snipe
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escape with shotgun to keep people at range
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skill set is very OP, she has many abilities, very diverse, not enough flaws.
I think BoB is fine (you forgot he is an ultimate that contests the point)
- Hack
- Sleep dart
- Barrier/shield
- Boop him out of LOS
- Hide/run away!
I feel that the TnT does too much damage on the burn.
- Reduce burn or have it so you have to be scoped or use shotgun to explode it, no hip fire.
play tracer , one clip her when she is scoped in
How is hanzo less op with his âone shot from across the mapâ tree trunk projectiles?
1 lucky hs, and youâre dead.
But I agree with you.
How dafuq can people still use this stupid âTree trunk argumentâ, when he has the second smallest projectiles in the game currently, TIED WITH GENJI SHURIKENS.
Nerf Ashe? Thatâs rich. My playtime on Ashe: 75 hrs.
⢠Her damage output is quite low.
Single shot hit scan: 42,5 - 85
Semi-automatic hit scan: 20 - 40
Dynamite explosion: 30 - 75
Dynamite burn: 100
Coach gun: 6 per pellet, 90 per shot.
⢠Her fire rate is compensated with her amazingly long reload time.
Single shot hit scan: 1.4 rounds per second
Semi-automatic hit scan: 4 rounds per second
Viper reload time:
0.5 seconds (initial animation)
+0.3 seconds per bullet
4.25 seconds (Full reload animation)
Dynamite cooldown: 10 seconds
Coach gun cooldown: 10 seconds
⢠Her damage is quite low, and only lethal with headshots.
⢠200 HP is not much at all. One orb from Moira and sheâs almost dead.
⢠Sheâs easily countered with Winston, Mei, Genji, Roadhog, D.va, Brigitte, etc.
⢠Once again, her full long reload time (4.25 sec). If you take advantage of that, sheâs weak. She has only 12 bullets.
⢠She has AoE damage, but it is difficult to place. If not shot directly it takes ages to detonate. If shot correctly players take damage over time, that is removed when you grab a healthpack.
⢠The escape of her shotgun is the ONLY escape she has, plus the shotgun has quite a long cooldown.
⢠Her skill set is not overpowered. She has a similar amount of abilities in comparison with other characters. Diverse, yes, but not great at any of them. Sheâs a Widow/McCree hybrid. Where Widow is pro at sniping, and McCree at single shot hip fire action. But her power lies in switching between those. Not in the damage output.
⢠Her Ultimate B.o.B. has multiple flaws. Itâs position can be altered by Lucio, Roadhog, Wrecking Ball, Orissa, etc. Pretty much any character that can control the movement of another player. Itâs fragile to any CC attacks and only last for 10 seconds. Soldier 76 has an auto-aim, AND can move around. Junkrat has an explosive bomb that can be controlled to detonate wherever you want with instant kills, Pharah can be placed in three dimensions from which to activate and does a lot more damage. So no, B.o.B. is not that overpowered.
If you want to look at overpowered characters, look at Moira, Roadhog, Symmetra, Hanzo, Pharah.
For damage comparison, search âOverwatch Heroes Damage Chartâ and look for a hit that says âAn Overwatch fan made a brilliant chart showing the best damage heroesâ. It contains an interactive chart that letâs you compare damages in an easy way.
You forget how forgiving the hitboxes are in OW
the head hitbox extends quite a bit out from the actual head,
so the excuse of âHanzo has the second smallest projectilesâ means nothing
he will still get a headshot if he misses your head by a mile (hyperbole of course but you get my point)
I hate how much easier she is than Widowmaker. Why giving another easy mode sniper? What sense does this make?
no he wont, again you talk out your rear, the hitboxes was made very true to the real character designs over a year ago, this was covered in multiple videos on youtube. So stop spreading false beliefs.
15:02 yeah ?XD
[Overwatch Projectile hitbox size comparison - YouTube]
yes, really. If you have a problem with hitboxes it is a general issue not hanzo related.
Thatâs fair but still there is a huge difference between the hitscan and projectile weapons. Also this is on a training bot which isnât every heroâs size etc.
No but it is relative, it doesnt matter how much bigger antoher heros hitbox is. The hitscan to projectile gain is still the same, just either scaled up or down. Hanzo is still the second smallest projectiles in the game, doing stupid videos of some 3rd view killcam showing some wierd kills is not gonna change the fact, that those kills would be even more absurd, was it a Mei, Mercy or D.va.
Yeah it was just a little counter argument, having fun w/ you.
You do realize she sucks compared to widow and hanzo right?